-- [ Picked text/plain from multipart/alternative ] http://www.worldcybergames.com/hottopics/ht_hotnews_view.asp?cont_seq=4221&page=1&catalog_seq=20
In addition, the Counter-Strike competition has been changed from 'Source' > to '1.6' to facilitate better operation of tournaments leading up to the > Grand Final. This move comes as a result of player feedback on the World > Cyber Games website following last year's successful event in Singapore. This is not aimed at Alfred in any way whatsoever. This just happens to be a Valve mailing list, and I am writing in the hope that somebody who has the power to chnage things is listening. If Valve wants Counter-Strike:Source to be their flagship product, then they seriously need to get their head around a few very important issues and to fix them post haste. SRCTV Crouch Point of View Bomb Defusing Bugs Sloppy Unresponsive movement Sound Bugs Items that trap you in place Poor FPS on top of the line hardware Maps that are abominations of their 1.6 counterparts (Yes, I'm talking about Inferno. Cbble in Source is a better map and a shining example of what players wanted to see, most of the rest have fallen considerably short) Poorly optimised maps Physic's Props and associated settings that are just pure annoyances Those are in no particular order, and no where near complete, but most people on this list will surely identify with all of them. Does Valve care about what Valve game Competitive Counter-Strike is using? Does Valve want Counter-Strike:Source to show case the best The Source Engine has to offer, on the widest stage with the best players in the world? Are Hardware Sponsors going to be happy with hardware being showcased on game engines that are close to 10 years old? Valve, are you listening, especially those that make the decisions on how internal resources are allocated? Honestly, all most of us want is a good game to play, that takes advantage of all this top of the line hardware we have available to us, without compromising the game play of the original. Thanks -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

