I'm not seeing any differences on my HLDM server, I'm seeing the same uplink
bandwidth utilization that I have had for a very long time now (IE: 9
players are max on a 320K uplink or avg 35.5K per player).

You might be seeing a secondary effect caused by many players having better
computers and faster internet connections so that 25% might have been extra
and now it's "normal" ... whatever that means.

If you were not using a high-res timer before and now you are (assuming a
win32 box) that also might account for a little extra margin.
quick


----- Original Message -----
From: "Ook"
To: <[email protected]>
Sent: Monday, April 17, 2006 8:37 AM
Subject: [hlds] HL1 Bandwidth requirements and recent updates


I've noticed for a while now that the amount of upload bandwidth on my
server has been significantly reduced. I use DuMeter to watch bandwidth,
and
upload bandwidth is about 25% or so less then what it used to be. My
server
settings have not changed for a long long time. Was there some update
recently that reduced bandwidth usage? Has anyone else noticed this?

Example: I have 5 players in my server right now. Upload is about 110
kbps.
It used to bounce around 150k with 5 players. I know this varies from map
to
map, but overall this has become very noticeable.



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