-- [ Picked text/plain from multipart/alternative ] I'd be up for seeing that.
On 5/5/06, Derek Hyde <[EMAIL PROTECTED]> wrote: > > That's how it works in srcds, not in hlds, which is the point we're > getting > at. It IS a problem in hlds, for those of us that still use HL1 mods, > servers, and clients, we don't have the luxury of having the ability to > use > "source" especially for servers like mine, in which the entire system that > I > use has been stated that it's not likely going to move to source, ever, > which means, I'll stick to HL1, which, I like better anyway, it's never > made > me get motion sick, which I can't say for HL2.... > > Anyway, to bring it on topic, anyone that wants to dispute the theory, is > more than welcome to join my server next time I have it running full force > again, and I'll get ahold of the guy that notoriously kills my server by > lag > because his connection sucks, and we'll see what you see happen. > > > > From: Nashalife | Newbie <[EMAIL PROTECTED]> > > Reply-To: <[email protected]> > > Date: Fri, 5 May 2006 08:50:07 +0400 > > To: <[email protected]> > > Subject: Re: [hlds] High Ping Players Lag Server? > > > > Whoa DT, don't be that angry, I didn't intend to flame and I did not > call > > you a noob. "Newbie" is my nickname (as you can probably see in From > field > > of this e-mail) and it's a long story how I got it. Excuse me if I made > you > > think that I call you a noob, yet again, this was not my intention. > > > > Coming back to the topic, please take your time to read > > http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking - > it's > > all there, clear and simple, describing how networking works in Source, > how > > lag compensation is implemented, etc. I just don't see the point in > > copy-pasting the whole article here. > > > > Cheers, > > Newbie ( <- that's my name, not an attempt to insult you) > > > > ----- Original Message ----- > > From: "DT" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Friday, May 05, 2006 3:01 AM > > Subject: Re: [hlds] High Ping Players Lag Server? > >>> > >> Well I've only been playing since '99 with beta .9. I guess that is > why > >> your calling me newbie? Because I've only seen it happen a million > >> times. I say it does and it is a matter of common sense. You have the > >> server (1 computer) that is interacting with let's say 30 clients. So > >> 29 of those are running at a ping rate of under 50 and 1 at 300. Your > >> telling me that when I hit the 300 ping guy with 3 hs in a row that > he's > >> 300 ping has registered my hits? Or that his 1 hs on me 300 ms ago > >> would not affect the other 4 people that are shooting at him at the > same > >> time? Like in a room with 6 people all shooting at each other. The > >> server has to register all hits. Since his are registering 6 times > later > >> than the rest of ours, the server has to "lag" to update "all" of the > >> information. I tell you what REAL NOOB, you show me how it's possible > >> NOT to lag with the situation that I just explained? Oh! and the 56 > >> k'ers can go to a server where there are other 56 K'ers just like I did > >> when I was on modem. Why am I and the other 28 guys who have broadband > >> penalized because 1 Austrian guy wants to play with us instead of his > >> own kind? > >> > >> I am eagerly anticipating your reply so we can see who the real NOOB > is. > >> > >> > >> -- > >> No virus found in this outgoing message. > >> Checked by AVG Free Edition. > >> Version: 7.1.392 / Virus Database: 268.5.4/332 - Release Date: 5/4/2006 > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please > > visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

