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How does it actually work? I am using -heapsize 131072 for my HLDSs, its 
reserving RAM but not really taking more then 60mb. I tryed different kind of 
this value, but dont really see a difference. So the questions are:
-Can too low / too high -heapsize slow down server?
-Will it take as much RAM as it needs if i wont set it?
-Does it make difference for server FPS or for speed in map change?

I got a lot of memory in my server, so i just want to know how to tweak it for 
best performance.

I am using Windows, but insteresting if its working the same on linux.
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