I thought you left this list after the last flamefest?
=p Bush wrote:
I could be wrong, but I think -heapsize is only for client side, not server side. I'm sure someone else on this list can either confirm or deny that. Enjoy -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spectre Sent: Wednesday, June 21, 2006 7:53 AM To: [email protected] Subject: [hlds] -heapsize This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] How does it actually work? I am using -heapsize 131072 for my HLDSs, its reserving RAM but not really taking more then 60mb. I tryed different kind of this value, but dont really see a difference. So the questions are: -Can too low / too high -heapsize slow down server? -Will it take as much RAM as it needs if i wont set it? -Does it make difference for server FPS or for speed in map change? I got a lot of memory in my server, so i just want to know how to tweak it for best performance. I am using Windows, but insteresting if its working the same on linux. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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