i personally think that it was moving the map foldet to the virtual directory. the true path to my sv_downloadurl folder is http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl but it shows up on the internet as http://www.noquestionsasked.co.uk/sv_downloadurl (btw don't try and access it as i have turned off directory listing. so it will just error out on you).
i'm not too hot with iis. i get my webserver host to worry about that. i just thought i mention your setup now sounds similar to mine. Valdimar Kristjansson wrote: > Hi Frazer, > > As usual I'm amazed at the level of help. > Followed the instructions and voila, I'm up and running :) > > There are a few things that could have been the cause of my problems: > > 1. My MIME types weren't described as application (don't know if it > matters) > > 2. I hadn't allowed scripts on the virtual directory (it's off by > default) > > 3. I changed my sv_downloadurl to http://myIP/MyVirtualDirectory/hl2mp > It might be that the hl2mp directory within the virtual directory > did the trick. > I just put the maps folder in my virtual directory. > > > This can thus be thought of as possible problems for allowing downloads > with IIS :) > > > See Frazers guide below for the solution. > > Valdimar Kristjánsson, CTO > 00 (+354) 693 2062_ > [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>; _www.eleanetwork.com_ > <http://www.eleanetwork.com/> > > This communication is solely intended for the addressee, it may be > confidential and it is not for third party distribution. > > > Frazer wrote: >> Select the web site you want share the directory on. Usually, the >> Default >> Web Site is fine. >> >> Press the "Add" button to create an IIS virtual directory and alias >> name. >> >> Enter "svdl" for the Alias name. Ensure Read access is selected and >> that >> Scripts is selected for Application Permissions. Press "OK" twice. >> >> Open up the IIS Management console. >> >> Select the new svdl virtual directory in the tree view under Default Web >> Site (or wherever you put it). View the properties for the virtual >> directory. >> >> Go to the Directory Security tab. Press the Edit... button in the >> Authentication and access control section - and select Enable anonymous >> access. Leave Integrated Windows Authentication checked - no other >> options >> should be checked. Press "OK" >> >> Go to the HTTP Headers tab. Press the MIME Types... button. Add the >> following MIME types: >> >> Extension: .ain MIME Type: application >> Extension: .bsp MIME Type: application >> Extension: .bz2 MIME Type: application (this last one for compressed >> maps) >> >> Not sure if it is necessary - but an IISRESET at this stage eases the >> nerves >> of us paranoids. >> >> Create the following sub-directory structure within your svdl directory. >> (assuming D:\svdl): >> >> D:\svdl\dod\maps >> D:\svdl\hl2mp\maps >> etc... >> >> This is largely a matter of preference - but whatever structure and >> convention you use, you need to be consistent with your sv_download cvar >> setting. >> >> Assuming you use the above structure, place your game maps in the >> appropriate game map directory. From this point forward, I will >> assume you >> are working with hl2dm. Your maps should all have the extension .bsp >> (or >> bsp.bz2, if they are compressed with bzip2. - recommended - and yes, >> you >> must specify the entire "bsp.bz2"). >> >> Make sure you have files, with matching names, for all the maps in your >> rotation. >> >> In the server.cfg file for your game, specify the following two CVars: >> >> sv_allowdownload "1" >> sv_downloadurl "http://yourwebserver.woot/svdl/dod/" >> >> <shamelessPlug> >> >> If you are using ogsWatcher, specify the following CVar tags, >> in the >> <CVars> section of your game config: >> >> <CVar Name="sv_allowdownload" Value="1" /> >> <CVar Name="sv_downloadurl" >> Value="http://yourwebserver.woot/svdl/dod/" /> >> >> </shamelessPlug> >> >> Start your game server in your preferred fashion. Map downloading >> should be >> working. >> >> To test: changelevel your server to some custom map that your game >> client PC >> does not have. Connect and see if it downloads. >> >> Hope this helps. >> >> >> Frazer >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Valdimar >> Kristjansson >> Sent: Thursday, August 17, 2006 4:23 PM >> To: [email protected] >> Subject: Re: [hlds] Maps not downloading >> >> I even tried adding .* to the MIME but no luck >> >> Valdimar Kristjánsson, CTO >> 00 (+354) 693 2062_ >> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>; _www.eleanetwork.com_ >> <http://www.eleanetwork.com/> >> >> This communication is solely intended for the addressee, it may be >> confidential and it is not for third party distribution. >> >> >> Valdimar Kristjansson wrote: >> >>> Thanks for the link Ian, but nothing in there is new to me and it's >>> still not working. >>> >>> I added .bsp , .ain and .bz2 to the MIME types in IIS and now the >>> address works in IE/FF e.g. >>> http://www.eleanetwork.com/HLMaps/dm_agora.bsp but the game still >>> refuses to connect. >>> >>> This is the error I get: >>> Missing map Maps/dm_agora.bsp disconnected (why is it referring to the >>> maps folder instead of HLmaps?) >>> >>> It's strange though that when I try to connect the progressbar moves >>> beyond the bsp file and stops on the .ain file. >>> Also all the ain files are 1 kb and all of them seem to contain only >>> #, is that ok? >>> >>> >From what I've been reading from the forums it seems that this >>> sv_downloadurl isn't neccessary except for if you want to download the >>> maps from somewhere else than your server. I have all of the maps on >>> my server and this new address is on the same server as the game >>> server. It doesn't even work to download them without the >>> sv_downloadurl so I'm wondering if this is still a port problem. Could >>> it be that maps and such are sent through another port than 27015? >>> >>> I just tried disabling sv_allowdownload, sv_allowUpload and >>> sv_downloadurl and the progressbar still seems to start the download >>> as before, although with the same consequences (the progressbar label >>> also says it's downloading a bz2 file but I don't have any of those). >>> >>> Thanks, >>> Valdimar Kristjánsson, CTO >>> 00 (+354) 693 2062_ >>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>; >>> _www.eleanetwork.com_ <http://www.eleanetwork.com/> >>> >>> This communication is solely intended for the addressee, it may be >>> confidential and it is not for third party distribution. >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

