What I have is an aspx page in my download url

sv_downloadurl "http://game.server.i.p/?f=";

When the server gets a request default.aspx?f=/maps/de_westwood.bsp for
example, I stream out the /maps/de_westwood.bsp from the game server
directory.  I limit the files that can be streamed by coding the "approved
file types" in my aspx file.  For example, I allow
txt,bsp,wav,tga,mdl,wad,bz2,dem.  Any other requested file like /server.cfg
would return a 404 error in the code.

I do not have to move any files.  Your server will not lag if you have
enough bandwidth.

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Dave Williams
> Sent: Friday, August 18, 2006 2:53 AM
> To: [email protected]
> Subject: Re: [hlds] Maps not downloading
>
> i personally think that it was moving the map foldet to the virtual
> directory. the true path to my sv_downloadurl folder is
> http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl but it shows
> up on the internet as http://www.noquestionsasked.co.uk/sv_downloadurl
> (btw don't try and access it as i have turned off directory
> listing. so
> it will just error out on you).
>
> i'm not too hot with iis. i get my webserver host to worry
> about that. i
> just thought i mention your setup now sounds similar to mine.
>
> Valdimar Kristjansson wrote:
> > Hi Frazer,
> >
> > As usual I'm amazed at the level of help.
> > Followed the instructions and voila, I'm up and running :)
> >
> > There are a few things that could have been the cause of my
> problems:
> >
> > 1. My MIME types weren't described as application (don't know if it
> > matters)
> >
> > 2. I hadn't allowed scripts on the virtual directory (it's off by
> > default)
> >
> > 3. I changed my sv_downloadurl to
> http://myIP/MyVirtualDirectory/hl2mp
> >    It might be that the hl2mp directory within the virtual directory
> > did the trick.
> >    I just put the maps folder in my  virtual directory.
> >
> >
> > This can thus be thought of as possible problems for
> allowing downloads
> > with IIS :)
> >
> >
> > See Frazers guide below for the solution.
> >
> > Valdimar Kristjánsson, CTO
> > 00 (+354) 693 2062_
> > [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
> _www.eleanetwork.com_
> > <http://www.eleanetwork.com/>
> >
> > This communication is solely intended for the addressee, it may be
> > confidential and it is not for third party distribution.
> >
> >
> > Frazer wrote:
> >> Select the web site you want share the directory on.  Usually, the
> >> Default
> >> Web Site is fine.
> >>
> >> Press the "Add" button to create an IIS virtual directory and alias
> >> name.
> >>
> >> Enter "svdl" for the Alias name.  Ensure Read access is
> selected and
> >> that
> >> Scripts is selected for Application Permissions.  Press "OK" twice.
> >>
> >> Open up the IIS Management console.
> >>
> >> Select the new svdl virtual directory in the tree view
> under Default Web
> >> Site (or wherever you put it).  View the properties for the virtual
> >> directory.
> >>
> >> Go to the Directory Security tab.  Press the Edit... button in the
> >> Authentication and access control section - and select
> Enable anonymous
> >> access.  Leave Integrated Windows Authentication checked - no other
> >> options
> >> should be checked.  Press "OK"
> >>
> >> Go to the HTTP Headers tab.  Press the MIME Types...
> button.  Add the
> >> following MIME types:
> >>
> >> Extension:  .ain  MIME Type: application
> >> Extension:   .bsp MIME Type: application
> >> Extension:  .bz2 MIME Type: application   (this last one
> for compressed
> >> maps)
> >>
> >> Not sure if it is necessary - but an IISRESET at this
> stage eases the
> >> nerves
> >> of us paranoids.
> >>
> >> Create the following sub-directory structure within your
> svdl directory.
> >> (assuming D:\svdl):
> >>
> >> D:\svdl\dod\maps
> >> D:\svdl\hl2mp\maps
> >> etc...
> >>
> >> This is largely a matter of preference - but whatever structure and
> >> convention you use, you need to be consistent with your
> sv_download cvar
> >> setting.
> >>
> >> Assuming you use the above structure, place your game maps in the
> >> appropriate game map directory.  From this point forward, I will
> >> assume you
> >> are working with hl2dm.  Your maps should all have the
> extension .bsp
> >> (or
> >> bsp.bz2, if they are compressed with bzip2.  - recommended
> - and yes,
> >> you
> >> must specify the entire "bsp.bz2").
> >>
> >> Make sure you have files, with matching names, for all the
> maps in your
> >> rotation.
> >>
> >> In the server.cfg file for your game, specify the
> following two CVars:
> >>
> >> sv_allowdownload "1"
> >> sv_downloadurl "http://yourwebserver.woot/svdl/dod/";
> >>
> >> <shamelessPlug>
> >>
> >>         If you are using ogsWatcher, specify the following
> CVar tags,
> >> in the
> >> <CVars> section of your game config:
> >>
> >>               <CVar Name="sv_allowdownload" Value="1"  />
> >>               <CVar Name="sv_downloadurl"
> >> Value="http://yourwebserver.woot/svdl/dod/"; />
> >>
> >> </shamelessPlug>
> >>
> >> Start your game server in your preferred fashion.  Map downloading
> >> should be
> >> working.
> >>
> >> To test: changelevel your server to some custom map that your game
> >> client PC
> >> does not have.  Connect and see if it downloads.
> >>
> >> Hope this helps.
> >>
> >>
> >> Frazer
> >>
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of Valdimar
> >> Kristjansson
> >> Sent: Thursday, August 17, 2006 4:23 PM
> >> To: [email protected]
> >> Subject: Re: [hlds] Maps not downloading
> >>
> >> I even tried adding .* to the MIME but no luck
> >>
> >> Valdimar Kristjánsson, CTO
> >> 00 (+354) 693 2062_
> >> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
> _www.eleanetwork.com_
> >> <http://www.eleanetwork.com/>
> >>
> >> This communication is solely intended for the addressee, it may be
> >> confidential and it is not for third party distribution.
> >>
> >>
> >> Valdimar Kristjansson wrote:
> >>
> >>> Thanks for the link Ian, but nothing in there is new to
> me and it's
> >>> still not working.
> >>>
> >>> I added .bsp , .ain and .bz2 to the MIME types in IIS and now the
> >>> address works in IE/FF e.g.
> >>> http://www.eleanetwork.com/HLMaps/dm_agora.bsp but the game still
> >>> refuses to connect.
> >>>
> >>> This is the error I get:
> >>> Missing map Maps/dm_agora.bsp disconnected (why is it
> referring to the
> >>> maps folder instead of HLmaps?)
> >>>
> >>> It's strange though that when I try to connect the
> progressbar moves
> >>> beyond the bsp file and stops on the .ain file.
> >>> Also all the ain files are 1 kb and all of them seem to
> contain only
> >>> #, is that ok?
> >>>
> >>> >From what I've been reading from the forums it seems that this
> >>> sv_downloadurl isn't neccessary except for if you want to
> download the
> >>> maps from somewhere else than your server. I have all of
> the maps on
> >>> my server and this new address is on the same server as the game
> >>> server. It doesn't even work to download them without the
> >>> sv_downloadurl so I'm wondering if this is still a port
> problem. Could
> >>> it be that maps and such are sent through another port than 27015?
> >>>
> >>> I just tried disabling sv_allowdownload, sv_allowUpload and
> >>> sv_downloadurl and the progressbar still seems to start
> the download
> >>> as before, although with the same consequences (the
> progressbar label
> >>> also says it's downloading a bz2 file but I don't have
> any of those).
> >>>
> >>> Thanks,
> >>> Valdimar Kristjánsson, CTO
> >>> 00 (+354) 693 2062_
> >>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
> >>> _www.eleanetwork.com_ <http://www.eleanetwork.com/>
> >>>
> >>> This communication is solely intended for the addressee, it may be
> >>> confidential and it is not for third party distribution.
> >>>
> >>
> >> _______________________________________________
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> >> please visit:
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> >>
> >>
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> >>
> >>
> >>
> >
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> > please visit:
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> >
> >
>
>
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