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I'm not sure how DOD:S works. In CS:S, there is a RoundRespawn() function
that respawns the players. If DOD:S has a similar function, there is a
possibility that you could hook it in a metamod:source plugin and block it
from running.

Grant
(L. Duke)

On 9/1/06, Frazer <[EMAIL PROTECTED]> wrote:
>
> I can't see an obvious way - but can anyone think of a means to prevent a
> player, who has been killed, from respawning in DOD:S for a period of
> time?
> I am trying to see it if is feasible to create game conditions whereby "if
> you are dead, you stay dead" until the round is won or the last man is
> standing.  I am intrigued with how it might transform the game from its
> usual frag-fest into more of an exercise in tactics.
>
> If there are cvar or rcon commands that can accomplish this, then it might
> be possible to develop some kind of game manager that enforces this mode
> of
> play.
>
> Any ideas?
>
> Frazer
>
>
>
>
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