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http://img374.imageshack.us/img374/2339/detrain0002mh5.jpg
Go zBlock-less servers.

On 11/17/06, Frazer <[EMAIL PROTECTED]> wrote:
>
> Beetlemod seems to have nailed a decent solution - and I expect that Mani
> will follow suit shortly.  Pity that Valve continues to rely on mod
> developers for implementing things it is too complacent to undertake
> itself.
>
> Having slagged Valve one more time, I will now make a suggestion to them:
>
> It is reasonable to allow clients to control how client-side settings are
> manipulated.  It is also entirely reasonable that game server hosts be
> able
> to establish and enforce "rules of admittance".  Valve has addressed the
> needs of the client-side part of the community - but has neglected the
> server side.  This is really very simple - implement a change - quickly -
> that allow game admins to establish configurations that insist on the
> ability to modify certain client settings.  Give them the tools to deny or
> accept players based on the client's choice to allow the changes.  The
> default setting can still be restrictive - as long as the server side
> solution provides a means to clearly notify the player why his or her
> connection has been closed.  This way, the player is protected and given
> choice - and the game hoster is able to deliver an enhanced and balanced
> play experience to those who CHOOSE to join.
>
> If the mod developers can nail this solution with hours of this fiasco
> unfolding then it can't be that difficult.
>
> Frazer
>
>
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Wim 'TheUnknownFactor' Barelds
[EMAIL PROTECTED]
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