Next could be to forbid server admins to ban players from their servers - how could it be that this bad server admins revokes paying customers from valve the right to play on their servers? :) all cheaters are anyhow catched by VAC so there is absolutly no need to ban someone. Or maybe directly prohibit the use of rcon for all server-admins - they are just allowed to spend the money for server and start it but nothing else is allowed to them :D
if someone finds sarkasm, he could keep it ;) Whisper wrote: > -- > [ Picked text/plain from multipart/alternative ] > Oh no Wim, zBlock is evil > > It ruins peoples choice > > The choice to be a rating retard > The choice to use see through models and walls > The choice to not be flashed > The choice not have to deal with pesky smoke grenades > The choice not have to run pesky 3rd party programs that could get you VAC > banned > > See, its all about the clients right to choose! > > Gawd forbid people have the right to choose to play Counter-Strike:Source > against other people online the way the original creators intended. > > On 11/18/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > >> -- >> [ Picked text/plain from multipart/alternative ] >> http://img374.imageshack.us/img374/2339/detrain0002mh5.jpg >> Go zBlock-less servers. >> >> On 11/17/06, Frazer <[EMAIL PROTECTED]> wrote: >> >>> Beetlemod seems to have nailed a decent solution - and I expect that >>> >> Mani >> >>> will follow suit shortly. Pity that Valve continues to rely on mod >>> developers for implementing things it is too complacent to undertake >>> itself. >>> >>> Having slagged Valve one more time, I will now make a suggestion to >>> >> them: >> >>> It is reasonable to allow clients to control how client-side settings >>> >> are >> >>> manipulated. It is also entirely reasonable that game server hosts be >>> able >>> to establish and enforce "rules of admittance". Valve has addressed the >>> needs of the client-side part of the community - but has neglected the >>> server side. This is really very simple - implement a change - quickly >>> >> - >> >>> that allow game admins to establish configurations that insist on the >>> ability to modify certain client settings. Give them the tools to deny >>> >> or >> >>> accept players based on the client's choice to allow the changes. The >>> default setting can still be restrictive - as long as the server side >>> solution provides a means to clearly notify the player why his or her >>> connection has been closed. This way, the player is protected and given >>> choice - and the game hoster is able to deliver an enhanced and balanced >>> play experience to those who CHOOSE to join. >>> >>> If the mod developers can nail this solution with hours of this fiasco >>> unfolding then it can't be that difficult. >>> >>> Frazer >>> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

