I don't copy anything from base source engine 2.gcf or half-life source
deathmatch client.gcf, nor have I ever had to copy the stuff from
steamapps\<account>\half-life deathmatch source folder\. What I've always
done is simply:
1) Install hl2mp using hldsupdatetool (hl2 and hl2mp files, etc.)
2) Copy all files from half-life deathmatch source.gcf (hl1mp files)
3) Copy all files from half-life source.gcf (hl1 and reslists)
4) Copy any custom maps, and edit .cfg files to taste.
IIRC you don't even need the hl2mp files (your website mentions that also),
but I think if the hl2 files are missing it won't work, or at least gives an
odd error message. I think that this time (like last time) I wasn't paying
attention and did something stupid. Like before, the second time around it
worked :-P
----- Original Message -----
From: "Kevin Ottalini" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 15, 2007 7:27 PM
Subject: Re: [hlds] hl1mp out of date, please restart server. Now what?
This method (ouch) works Ooks:
http://qsextreme.com/hl1mp/hldms_install.htm
It would be very nice if hldsupdatetool would at least update the binaries
for this mod.
quick
----- Original Message -----
From: "Ook"
To: <[email protected]>
Sent: Thursday, March 15, 2007 1:46 PM
Subject: [hlds] hl1mp out of date, please restart server. Now what?
Why is it everytime Valve releases an update I go through update hell?
So....I start my hl1mp source server, and I get:
?MasterRequestRestart
Your server is out of date. Please update and restart.
So, I started over. Deleted everything. Created a new install of hl2mp.
Overwrote stuff from the following GCFs:
half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf
Updated my cfgs as needed. Start server. Same thing. This always worked
in
the past. My next step is to delete my GCFs, and let steam download them
again to make sure they really current. I see hl1mp servers with players
in
them, so...what am I missing?
status
hostname: Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip : 10.0.0.2:27015
map : dms_snug at: 0 x, 0 y, 0 z
players : 0 (12 max)
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