Source Servers can use uncompressed as well as .BZ2 files in the HTTP fast
download website (but not .ZTMP).
HL1 (CZERO) servers can only support uncompressed content on the HTTP
website (.BSP, etc)
IE: HL1 clients are unable to HTTP fast download compressed content.
The .ZTMP files are fine locally on either type of server (it will
automatically create these).
HL1 servers must have the CVAR sv_filetransfercompression 1 set to allow
compressed content to be sent to clients (and to create the .ZTMP files).
This CVAR is not available on Source Servers (it's always enabled).
Source servers and HL1 servers only use uncompressed files and .ZTMP files
locally (not .BZ2).
I have seen situations where files separately compressed with BZIP2 were not
recognized as valid downloads from the HTTP webserver whereas the renamed
.ZTMP file worked fine.
----- Original Message -----
From: "Cc2iscooL"
To: <[email protected]>
Sent: Thursday, March 22, 2007 6:51 AM
Subject: Re: [hlds] ZTMP and Bxipped files on web server
On a fast download server the bzipped files are the only thing delivered,
if
it can't find the bz2 file it tries to send the raw file (aka if your map
was called aim_map and you didn't have aim_map.bsp.bz2 on the webserver,
it
would try to deliver aim_map.bsp), ztmp's are never sent via the
webserver,
those are compressed files for when the client downloads directly from the
source server.
On 3/22/07, Robert Dodd wrote:
Are the ZTMP and Bzipped files (from CZERO and Source server
respectively)
a
waste of space on the fast download server or does the compression help
there too? I guess I can look at the web server logs to see if the web
server delivers them, but the best answer would come from here.
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