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Running a verify on the gcf's did nothing?

Sorry if you already stated that you had done this.

Cheers

On 3/16/07, Ook <[EMAIL PROTECTED]> wrote:
>
> Problem solved. I deleted the GCFs from my steam directory and restarted
> Steam. Steam re-downloaded the GCFs. I extracted their content, and my
> server is back online.
>
> a) The GCFs were not current, and deleting/downloading them fixed it.
> b) I did something stupid the first time around and the GCFs were good all
> along.
>
> Toss a coin....personally, based on how this day has gone, I vote for b
> :-(
>
> Woooooo...EIDos games now available on Steam. That was one sweet addition
> :-)
>
> ----- Original Message -----
> From: "Ook" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, March 15, 2007 1:46 PM
> Subject: [hlds] hl1mp out of date, please restart server. Now what?
>
>
> > Why is it everytime Valve releases an update I go through update hell?
> > So....I start my hl1mp source server, and I get:
> >
> > ?MasterRequestRestart
> > Your server is out of date.  Please update and restart.
> >
> > So, I started over. Deleted everything. Created a new install of hl2mp.
> > Overwrote stuff from the following GCFs:
> >
> > half-life deathmatch source gcf
> > half-life source deathmatch client gcf
> > half-life source gcf
> >
> > Updated my cfgs as needed. Start server. Same thing. This always worked
> in
> > the past. My next step is to delete my GCFs, and let steam download them
> > again to make sure they really current. I see hl1mp servers with players
> > in
> > them, so...what am I missing?
> >
> > status
> > hostname:  Ooks Steaming Pile of Crap
> > version : 1.0.0.0/7 3048 secure
> > udp/ip  :  10.0.0.2:27015
> > map     :  dms_snug at: 0 x, 0 y, 0 z
> > players :  0 (12 max)
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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>
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