1.8 conroe 2 gig ram OC48 connection my server ran flawless before the update , but now we experience round start freezes pretty badly anyone else having this trouble? ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, June 17, 2007 8:26 AM Subject: hlds digest, Vol 1 #5431 - 5 msgs
> Send hlds mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [EMAIL PROTECTED] > > You can reach the person managing the list at > [EMAIL PROTECTED] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. server issues ([xXx] con) > 2. RE: server issues (Chris Barnett) > 3. HL2MP: Player models vanish after update (Mark Edwards) > 4. Server running at 10X speed (dan) > 5. Re: Server running at 10X speed (Cc2iscooL) > > --__--__-- > > Message: 1 > From: "[xXx] con" <[EMAIL PROTECTED]> > To: <[email protected]> > Date: Sat, 16 Jun 2007 10:27:55 -0500 > Subject: [hlds] server issues > Reply-To: [email protected] > > dear valve, i would like to point out that there are many issues with your > newest update. > > While chasing the executing admins down you have severely hindered the > actual performance of the game. > > as with cs 1.6 it almost seems like your trying to eliminate the game. > > Please give us gamers back the quality that we used to enjoy. > > ***** On another note i would also like to thank you for the many fixes that > came out on the 14th. > > i have noticed many improvements and hope that you will continue to pound > out the bugs from both client and server sides. > > > > > > --__--__-- > > Message: 2 > From: "Chris Barnett" <[EMAIL PROTECTED]> > To: <[email protected]> > Subject: RE: [hlds] server issues > Date: Sat, 16 Jun 2007 16:01:21 +0100 > Reply-To: [email protected] > > Hi, > > They can't solve the issues if you don't list exactly what issues you are > having, server specs, what plugins you have installed, whether you have the > same performance issues with the plugins, etc etc etc etc. > > Chris. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of [xXx] con > Sent: 16 June 2007 16:28 > To: [email protected] > Subject: [hlds] server issues > > dear valve, i would like to point out that there are many issues with your > newest update. > > While chasing the executing admins down you have severely hindered the > actual performance of the game. > > as with cs 1.6 it almost seems like your trying to eliminate the game. > > Please give us gamers back the quality that we used to enjoy. > > ***** On another note i would also like to thank you for the many fixes that > came out on the 14th. > > i have noticed many improvements and hope that you will continue to pound > out the bugs from both client and server sides. > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > --__--__-- > > Message: 3 > From: Mark Edwards <[EMAIL PROTECTED]> > To: <[email protected]> > Date: Sat, 16 Jun 2007 17:08:39 +0100 > Subject: [hlds] HL2MP: Player models vanish after update > Reply-To: [email protected] > > -- > [ Picked text/plain from multipart/alternative ] > Hi > > I, and at least two other players I have spoken to, have noticed sometimes = > player models disapear since the update, leaving only the weapon model visi= > ble. Can anyone else confirm this? Can Valve confirm this is a bug? > > Cheers > > Mark > -- > > > --__--__-- > > Message: 4 > From: "dan" <[EMAIL PROTECTED]> > To: <[email protected]> > Date: Sat, 16 Jun 2007 23:04:16 +0100 > Subject: [hlds] Server running at 10X speed > Reply-To: [email protected] > > greetings all > > ive resently installed a new server and i connected to it and it was running > at a really fast speed EG: bots can rush CT spawn on DE_dust2 within about 3 > seconds > > any idears on it > > > > --__--__-- > > Message: 5 > Date: Sat, 16 Jun 2007 17:15:10 -0500 > From: Cc2iscooL <[EMAIL PROTECTED]> > To: [email protected] > Subject: Re: [hlds] Server running at 10X speed > Reply-To: [email protected] > > -- > [ Picked text/plain from multipart/alternative ] > Check host_timescale and make sure it's not some whack value. (Should be 1.0 > ) > > On 6/16/07, dan <[EMAIL PROTECTED]> wrote: > > > > greetings all > > > > ive resently installed a new server and i connected to it and it was > > running > > at a really fast speed EG: bots can rush CT spawn on DE_dust2 within about > > 3 > > seconds > > > > any idears on it > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > > > --__--__-- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > End of hlds Digest _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

