Hi,

had the same problem here try to set:
net_queue_flush_interval 1

http://forums.steampowered.com/forums/showthread.php?t=568369

Regards
Rolf

> 1.8 conroe
> 2 gig ram
> OC48 connection
>
> my server ran flawless before the update , but now we experience round
> start
> freezes pretty badly
> anyone else having this trouble?
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, June 17, 2007 8:26 AM
> Subject: hlds digest, Vol 1 #5431 - 5 msgs
>
>
>> Send hlds mailing list submissions to
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>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of hlds digest..."
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>>
>> Today's Topics:
>>
>>    1. server issues ([xXx] con)
>>    2. RE: server issues (Chris Barnett)
>>    3. HL2MP: Player models vanish after update (Mark Edwards)
>>    4. Server running at 10X speed (dan)
>>    5. Re: Server running at 10X speed (Cc2iscooL)
>>
>> --__--__--
>>
>> Message: 1
>> From: "[xXx] con" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Date: Sat, 16 Jun 2007 10:27:55 -0500
>> Subject: [hlds] server issues
>> Reply-To: [email protected]
>>
>> dear valve, i would like to point out that there are many issues with
>> your
>> newest update.
>>
>> While chasing the executing admins down you have severely hindered the
>> actual performance of the game.
>>
>> as with cs 1.6 it almost seems like your trying to eliminate the game.
>>
>> Please give us gamers back the quality that we used to enjoy.
>>
>> ***** On another note i would also like to thank you for the many fixes
> that
>> came out on the 14th.
>>
>> i have noticed many improvements and hope that you will continue to
>> pound
>> out the bugs from both client and server sides.
>>
>>
>>
>>
>>
>> --__--__--
>>
>> Message: 2
>> From: "Chris Barnett" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Subject: RE: [hlds] server issues
>> Date: Sat, 16 Jun 2007 16:01:21 +0100
>> Reply-To: [email protected]
>>
>> Hi,
>>
>> They can't solve the issues if you don't list exactly what issues you
>> are
>> having, server specs, what plugins you have installed, whether you have
> the
>> same performance issues with the plugins, etc etc etc etc.
>>
>> Chris.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of [xXx] con
>> Sent: 16 June 2007 16:28
>> To: [email protected]
>> Subject: [hlds] server issues
>>
>> dear valve, i would like to point out that there are many issues with
>> your
>> newest update.
>>
>> While chasing the executing admins down you have severely hindered the
>> actual performance of the game.
>>
>> as with cs 1.6 it almost seems like your trying to eliminate the game.
>>
>> Please give us gamers back the quality that we used to enjoy.
>>
>> ***** On another note i would also like to thank you for the many fixes
> that
>> came out on the 14th.
>>
>> i have noticed many improvements and hope that you will continue to
>> pound
>> out the bugs from both client and server sides.
>>
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> --__--__--
>>
>> Message: 3
>> From: Mark Edwards <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Date: Sat, 16 Jun 2007 17:08:39 +0100
>> Subject: [hlds] HL2MP: Player models vanish after update
>> Reply-To: [email protected]
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Hi
>>
>> I, and at least two other players I have spoken to, have noticed
>> sometimes
> =
>> player models disapear since the update, leaving only the weapon model
> visi=
>> ble. Can anyone else confirm this? Can Valve confirm this is a bug?
>>
>> Cheers
>>
>> Mark
>> --
>>
>>
>> --__--__--
>>
>> Message: 4
>> From: "dan" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Date: Sat, 16 Jun 2007 23:04:16 +0100
>> Subject: [hlds] Server running at 10X speed
>> Reply-To: [email protected]
>>
>> greetings all
>>
>> ive resently installed a new server and i connected to it and it was
> running
>> at a really fast speed EG: bots can rush CT spawn on DE_dust2 within
>> about
> 3
>> seconds
>>
>> any idears on it
>>
>>
>>
>> --__--__--
>>
>> Message: 5
>> Date: Sat, 16 Jun 2007 17:15:10 -0500
>> From: Cc2iscooL <[EMAIL PROTECTED]>
>> To: [email protected]
>> Subject: Re: [hlds] Server running at 10X speed
>> Reply-To: [email protected]
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Check host_timescale and make sure it's not some whack value. (Should be
> 1.0
>> )
>>
>> On 6/16/07, dan <[EMAIL PROTECTED]> wrote:
>> >
>> > greetings all
>> >
>> > ive resently installed a new server and i connected to it and it was
>> > running
>> > at a really fast speed EG: bots can rush CT spawn on DE_dust2 within
> about
>> > 3
>> > seconds
>> >
>> > any idears on it
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> --
>>
>>
>>
>> --__--__--
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> End of hlds Digest
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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