--
[ Picked text/plain from multipart/alternative ]
yeah..

  sorry.. rcon'd the wrong server

Munra -hlds <[EMAIL PROTECTED]> wrote:
  In is aslo Valid on mine(source)

Protocol version 7
Exe version 1.0.0.34 (cstrike)
Exe build: 12:32:29 Jun 13 2007 (3140)
----- Original Message -----
From: "Andreas Grimm"
To:
Sent: Sunday, June 17, 2007 2:25 PM
Subject: Re: [hlds] server issues


on my servers it's a valid command:

20:24:52 "net_queue_flush_interval" = "5"
- How many milliseconds in between sending queued packets.


> -----Ursprüngliche Nachricht-----
> Von: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Im Auftrag von
> Robert Whelan
> Gesendet: Sonntag, 17. Juni 2007 20:21
> An: [email protected]
> Betreff: Re: [hlds] server issues
>
> --
> [ Picked text/plain from multipart/alternative ] No longer a
> valid command:
>
> 13:19:27 net_queue_flush_interval 1
> 13:19:27 Unknown command "net_queue_flush_interval"
>
> Hackmett wrote:
> Hi,
>
> had the same problem here try to set:
> net_queue_flush_interval 1
>
> http://forums.steampowered.com/forums/showthread.php?t=568369
>
> Regards
> Rolf
>
> > 1.8 conroe
> > 2 gig ram
> > OC48 connection
> >
> > my server ran flawless before the update , but now we
> experience round
> > start freezes pretty badly anyone else having this trouble?
> > ----- Original Message -----
> > From:
> > To:
> > Sent: Sunday, June 17, 2007 8:26 AM
> > Subject: hlds digest, Vol 1 #5431 - 5 msgs
> >
> >
> >> Send hlds mailing list submissions to [email protected]
> >>
> >> To subscribe or unsubscribe via the World Wide Web, visit
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> or, via email, send a message with subject or body 'help' to
> >> [EMAIL PROTECTED]
> >>
> >> You can reach the person managing the list at
> >> [EMAIL PROTECTED]
> >>
> >> When replying, please edit your Subject line so it is more
> specific
> >> than "Re: Contents of hlds digest..."
> >>
> >>
> >> Today's Topics:
> >>
> >> 1. server issues ([xXx] con)
> >> 2. RE: server issues (Chris Barnett)
> >> 3. HL2MP: Player models vanish after update (Mark Edwards)
> 4. Server
> >> running at 10X speed (dan) 5. Re: Server running at 10X speed
> >> (Cc2iscooL)
> >>
> >> --__--__--
> >>
> >> Message: 1
> >> From: "[xXx] con"
> >> To:
> >> Date: Sat, 16 Jun 2007 10:27:55 -0500
> >> Subject: [hlds] server issues
> >> Reply-To: [email protected]
> >>
> >> dear valve, i would like to point out that there are many
> issues with
> >> your newest update.
> >>
> >> While chasing the executing admins down you have severely hindered
> >> the actual performance of the game.
> >>
> >> as with cs 1.6 it almost seems like your trying to
> eliminate the game.
> >>
> >> Please give us gamers back the quality that we used to enjoy.
> >>
> >> ***** On another note i would also like to thank you for the many
> >> fixes
> > that
> >> came out on the 14th.
> >>
> >> i have noticed many improvements and hope that you will
> continue to
> >> pound out the bugs from both client and server sides.
> >>
> >>
> >>
> >>
> >>
> >> --__--__--
> >>
> >> Message: 2
> >> From: "Chris Barnett"
> >> To:
> >> Subject: RE: [hlds] server issues
> >> Date: Sat, 16 Jun 2007 16:01:21 +0100
> >> Reply-To: [email protected]
> >>
> >> Hi,
> >>
> >> They can't solve the issues if you don't list exactly what
> issues you
> >> are having, server specs, what plugins you have installed, whether
> >> you have
> > the
> >> same performance issues with the plugins, etc etc etc etc.
> >>
> >> Chris.
> >>
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of [xXx] con
> >> Sent: 16 June 2007 16:28
> >> To: [email protected]
> >> Subject: [hlds] server issues
> >>
> >> dear valve, i would like to point out that there are many
> issues with
> >> your newest update.
> >>
> >> While chasing the executing admins down you have severely hindered
> >> the actual performance of the game.
> >>
> >> as with cs 1.6 it almost seems like your trying to
> eliminate the game.
> >>
> >> Please give us gamers back the quality that we used to enjoy.
> >>
> >> ***** On another note i would also like to thank you for the many
> >> fixes
> > that
> >> came out on the 14th.
> >>
> >> i have noticed many improvements and hope that you will
> continue to
> >> pound out the bugs from both client and server sides.
> >>
> >>
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >>
> >> --__--__--
> >>
> >> Message: 3
> >> From: Mark Edwards
> >> To:
> >> Date: Sat, 16 Jun 2007 17:08:39 +0100
> >> Subject: [hlds] HL2MP: Player models vanish after update
> >> Reply-To: [email protected]
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ] Hi
> >>
> >> I, and at least two other players I have spoken to, have noticed
> >> sometimes
> > =
> >> player models disapear since the update, leaving only the weapon
> >> model
> > visi=
> >> ble. Can anyone else confirm this? Can Valve confirm this is a bug?
> >>
> >> Cheers
> >>
> >> Mark
> >> --
> >>
> >>
> >> --__--__--
> >>
> >> Message: 4
> >> From: "dan"
> >> To:
> >> Date: Sat, 16 Jun 2007 23:04:16 +0100
> >> Subject: [hlds] Server running at 10X speed
> >> Reply-To: [email protected]
> >>
> >> greetings all
> >>
> >> ive resently installed a new server and i connected to it
> and it was
> > running
> >> at a really fast speed EG: bots can rush CT spawn on
> DE_dust2 within
> >> about
> > 3
> >> seconds
> >>
> >> any idears on it
> >>
> >>
> >>
> >> --__--__--
> >>
> >> Message: 5
> >> Date: Sat, 16 Jun 2007 17:15:10 -0500
> >> From: Cc2iscooL
> >> To: [email protected]
> >> Subject: Re: [hlds] Server running at 10X speed
> >> Reply-To: [email protected]
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ] Check
> host_timescale
> >> and make sure it's not some whack value. (Should be
> > 1.0
> >> )
> >>
> >> On 6/16/07, dan wrote:
> >> >
> >> > greetings all
> >> >
> >> > ive resently installed a new server and i connected to it and it
> >> > was running at a really fast speed EG: bots can rush CT spawn on
> >> > DE_dust2 within
> > about
> >> > 3
> >> > seconds
> >> >
> >> > any idears on it
> >> >
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list
> >> > archives, please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >> --
> >>
> >>
> >>
> >> --__--__--
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> > please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >>
> >> End of hlds Digest
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the
> list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> ---------------------------------
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> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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