DOUBLE-post. We just got an answer. sv_accelerate defaults to 10. Setting it
to 5 gives a much more natural strafe.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of
[EMAIL PROTECTED]
Sent: Friday, September 07, 2007 4:59 PM
To: [email protected]
Subject: RE: [hlds] Strafe motion odd


Which mod is it?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert Dodd
Sent: Friday, September 07, 2007 4:24 PM
To: [email protected]
Subject: [hlds] Strafe motion odd

People are mentioning that movement on our server is too quick especially
when strafing. Am I missing something in SERVER.CFG ?

//No dynamic pricing here
mP_dynamicpricing 0

//no sprays
sv_allowupload 0

exec mani_server.cfg

sv_downloadurl "HIDDEN FROM THE CURIOUS BUT THERE IS ONE AND IT WORKS"

sv_allowdownload 1

fps_max 0

sv_minrate 3000
Sv_maxrate 25000
sv_minupdaterate 30
sv_mincmdrate 30
sv_maxupdaterate 100
sv_maxcmdrate 100


// maximum client movement speed
sv_maxspeed 320

sv_stopspeed 75

//Turbo Physics - turn off if cpu load is too high
sv_turbophysics 1

sv_region 1

sv_password ""


// 0 minute timelimit
mp_timelimit 0

// 12 wins to change map
mp_winlimit 12

mp_chattime 10

mp_roundtime 3

mp_freezetime 5

mp_startmoney 800

mp_flashlight 1

mp_friendlyfire 1

mp_forcecamera 0

mp_autokick 0

sv_cheats 0

sv_pausable 0




// load ban files
//exec listip.cfg
exec banned_user.cfg


log 1

sv_logbans 1


tv_enable 0

sv_stats 0


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