Thanks for the clarification Alfred- short concise and perfectly fair
response.

Also:

Chris:
>Whiny pains in the asses" are normally those people who are right and
>who've you've got no answer for."
That's tosh!

Chris:
>Also "In the interests of fairness". Come on, Alfred. You've been around
>long enough to know that there is no "fairness" in the PC multiplayer
gaming
>market."
Up till that statement you were doing well with a counter argument. Now you
have no respect from just about everyone here I should think - no
multiplayer gaming isn't fair but now you have a response you cant just turn
it round and slam it back in their  balls!! Surely you should be happy -
they are not randomly killing mods (and never were) just delisting servers
over 24 slots... end of story.
You cant moan at Valve for doing what they think will help make the game
fairer (even if their wrong.. which they aren't in this case). Just because
multi-player gamin ISN'T fair doesn't mean we should just accept it as such,
many of the people here mod, admin and work (I've done the first 2) to try
and make things as fair as possible.

Sure question Valves response, question Alfred if he dares stick around in
the face of such adversity (I'd run and hide) but please lets drop the
insults and ranting.

I'll go back and join the Ewoks now :)

/ And sorry to all my new Ewok friends for pushing it on again - but it was
going anyway :(
Michael, thanks for a bit of refreshment in the height of battle :)

--------------------------------------------------
From: "Chris Barnett" <[EMAIL PROTECTED]>
Sent: Tuesday, October 16, 2007 5:51 AM
To: <[email protected]>
Subject: RE: [hlds] Battle Summary

Alfred,

The biggest bottleneck isn't peoples PCs. It's their broadband
connections.
To restrict the game to 24 slots, would mean that there are no maps
designed
for 32 players.

Are you saying that you frigged the server listings as a support issue on
launch date? Was this done, just to stop thousands of people with crap PCs
(and broadband connections) from booking Valve support tickets?

Are you saying that when this all dies down and TF2 sales are trickling
alone, you'll therefore be turning a blind eye to mods that have 32 slots,
but fool the master server into listing?

Also "In the interests of fairness". Come on, Alfred. You've been around
long enough to know that there is no "fairness" in the PC multiplayer
gaming
market.



Cheers,

Chris.




-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: 16 October 2007 05:29
To: [email protected]
Subject: RE: [hlds] Battle Summary

Jub Jub?

The game was design for 24 players and was breaking for clients with
lower end PC's when more than that were added, so in the interest of
fair game play for all only 24 player or less servers are listed. You
are free to run a server with a higher player count.

- Alfred

Michael R. Matheson wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I have now read at least 35-40 posts just today regarding the removal
of the 32 man servers.  At brief times (and I do mean brief), the
back and forth
jousting between the Anti-Valve Forces (also known as the Rebel
Alliance)
and the Pro-Valve Forces (also known as the Imperial Storm Troopers)
has
been amusing.  If I may, I'd like to briefly summarize what I've
learned
thus far.  The clever Anti-Valve Forces, led by the vocal and somewhat
abrasive Chris Barnett, successfully created 32 man servers.  These
servers,
for a brief time, enjoyed some unique popularity.  However, the Evil
Valve
Empire, without any warning or even a hint of explanation, ruthlessly
and mercilessly filtered these servers.  Meanwhile, the Pro-Valve
Forces (whose
leader has not yet clearly emerged) recognize that the Evil Valve
Empire
could have shown more compassion towards the rogue servers.  But,
they also
realize that there is still good in Valve, and are not willing to
become
traitors just yet.  If the story ended here, there would still be
hope for
the future.  But alas, the battle continues and there is yet another
faction
that is forced to watch the bloodshed.  This faction, The Silent
Majority (also known by the term Ewoks) is typically a happy lot.
They're able to
put normal day to day trifles in perspective, and thus avoid the
attendant hypertension, stress and anxiety that the two fighting
forces must feel
constantly.  But now that the Ewoks are unable to stop watching the
battle,
their smiles have dimmed.  Their laughter has been silenced.  The
public
jousting is no longer amusing.  The Ewoks unanimously proclaim
"Enough is
enough!"



Now I ask "Have I missed something important?"  Might further
knowledge and
truth be gained by continuing to witness this fight?  Is there any
possibility that the Anti-Valve and Pro-Valve Forces could just kiss
and
make up (or at least move on)?  The Ewoks would like to watch the
Rockies'
game.  :-)

--


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