you could use a simple batch script to handle this... here an example: ----------------------------------------------- rem backup the four files cd cstrike copy /Y gameinfo.txt .. copy /Y motd.txt .. copy /Y mapcycle.txt .. copy /Y maplist.txt .. cd ..
rem run updatetool, get some winsock errors and overwrite my files hldsupdatetool -command update -game "Counter-Strike Source" -dir . rem backup my cake copy /Y gameinfo.txt cstrike copy /Y motd.txt cstrike copy /Y mapcycle.txt cstrike copy /Y maplist.txt cstrike pause ----------------------------------------------- done ;P > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > "[??R] The-/<iller" > Sent: Tuesday, November 06, 2007 9:32 PM > To: [email protected] > Subject: [hlds] Update overwrite > > When you update your server it overwrites mapcycle, maplist, > and motd. I can understand maplist and somewhat understand > mapcycle. But why does the update have to overwrite motd? > Could this possibly be removed from the update processing? I > know theres ways around this but point being, Valve why? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

