you could use a simple batch script to handle this...

here an example:
-----------------------------------------------
rem backup the four files
cd cstrike
copy /Y gameinfo.txt ..
copy /Y motd.txt ..
copy /Y mapcycle.txt ..
copy /Y maplist.txt ..
cd ..

rem run updatetool, get some winsock errors and overwrite my files
hldsupdatetool -command update -game "Counter-Strike Source" -dir .

rem backup my cake
copy /Y gameinfo.txt cstrike
copy /Y motd.txt cstrike
copy /Y mapcycle.txt cstrike
copy /Y maplist.txt cstrike
pause
-----------------------------------------------

done ;P

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> "[??R] The-/<iller"
> Sent: Tuesday, November 06, 2007 9:32 PM
> To: [email protected]
> Subject: [hlds] Update overwrite
>
> When you update your server it overwrites mapcycle, maplist,
> and motd. I can understand maplist and somewhat understand
> mapcycle. But why does the update have to overwrite motd?
> Could this possibly be removed from the update processing? I
> know theres ways around this but point being, Valve why?
>
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