STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND 
DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY!


Gonzalo
Next (99)811*1872

--------------------------------------------------
From: "voogru" <[EMAIL PROTECTED]>
Sent: Monday, April 28, 2008 11:41 PM
To: "'Half-Life dedicated Win32 server mailing list'" 
<[email protected]>
Subject: Re: [hlds] New server exploit (not nuking)

> No.
>
> Me first.
>
> I probably found some of the coolest srcds exploits anyway (was recently
> fixed :D)
>
> - voogru.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> Sent: Tuesday, April 29, 2008 12:24 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Uhm, me first.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
> Sent: Monday, April 28, 2008 9:19 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Dear Valve:
>
> God damn.
> I just finished my damn iptables rule to fix your broken packethandling.
>
> In conclusion, give me a job. (please? I'll pretend to like wow around
> gabe!)
>
> - Neph
>
> On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
> wrote:
>> Found the problem
>>
>>  "sv_benchmark_force_start"
>>   game
>>   - Force start the benchmark. This is only for debugging. It's better to
> set
>>  sv_benchmark to 1 and restart the level.
>>
>>  Players can run this and make the server start the benchmark. Real bad
>>  mmmmk.
>>
>>
>>  -----Original Message-----
>>  From: [EMAIL PROTECTED]
>>
>> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>>  Sent: Monday, April 28, 2008 9:06 PM
>>  To: Half-Life dedicated Win32 server mailing list
>>
>>
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>>  What map is running?
>>
>>  Tony Paloma wrote:
>>  > Also, this is what shows up in the logs. No indication of any RCON
>>  commands
>>  > being executed.
>>  >
>>  > ...
>>  > L 04/28/2008 - 22:43:54: "Anona
> mouse<12><STEAM_0:0:4512137><Unassigned>"
>>  > joined team "Red"
>>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>>  > L 04/28/2008 - 22:43:54: "Thomas<2><STEAM_0:1:3471103><Red>" say 
>> "hmmm"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" connected, address
> "0.0.0.0:0"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" entered the game
>>  > L 04/28/2008 - 22:43:55: "Voltaic<6><STEAM_0:0:851288><Blue>" changed
> role
>>  > to "medic"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Unassigned>" joined team
> "Blue"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Blue>" changed role to
> "engineer"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Blue>" triggered 
>> "builtobject"
>>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>>  > ...
>>  >
>>  > Again, another time:
>>  > ..
>>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>>  > L 04/28/2008 - 22:42:50: "Bot01<22><BOT><>" connected, address
> "0.0.0.0:0"
>>  > L 04/28/2008 - 22:42:50: "Bot01<22><BOT><>" entered the game
>>  > ...
>>  >
>>  > -----Original Message-----
>>  > From: [EMAIL PROTECTED]
>>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>>  > Sent: Monday, April 28, 2008 8:52 PM
>>  > To: 'Half-Life dedicated Win32 server mailing list'
>>  > Subject: [hlds] New server exploit (not nuking)
>>  >
>>  > So my servers are getting this in the console:
>>  >
>>  >
>>  >
>>  > Benchmark: 40% complete.
>>  >
>>  > Benchmark: 43% complete.
>>  >
>>  > (:: lmao
>>  >
>>  > Benchmark: 46% complete.
>>  >
>>  > Benchmark: 49% complete.
>>  >
>>  > Compressing fragments (552 -> 521 bytes
>>  >
>>  > Benchmark: 52% complete.
>>  >
>>  > Compressing fragments (691 -> 667 bytes
>>  >
>>  > Benchmark: 55% complete.
>>  >
>>  >
>>  >
>>  > People are claiming to see bots spawning and crazy stuff happening 
>> then
>>  > "something to do with balance being turned to 0 then it crashes."
>>  >
>>  >
>>  >
>>  > Another report said, "it said team balance set to 0 then it crashed."
>>  >
>>  >
>>  >
>>  > So I'm thinking either my RCON password was compromised or a new
> exploit
>>  is
>>  > going around. I checked real quick and didn't find anything to suggest
> it
>>  > was my RCON password getting out. Anyone know what commands cause this
>>  > Benchmark thing?
>>  >
>>  > _______________________________________________
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>>  > please visit:
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>>  >
>>  >
>>  > _______________________________________________
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>>  >
>>  >
>>
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>>
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