if u have high ping u get kicked usually by the HPK plugin of choice on 
the server, cause it would be no fun to play anyways.

Tony Paloma wrote:
> Are you serious? Get off my thread.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Gonzalo
> Sent: Monday, April 28, 2008 9:49 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND 
> DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY!
>
>
> Gonzalo
> Next (99)811*1872
>
> --------------------------------------------------
> From: "voogru" <[EMAIL PROTECTED]>
> Sent: Monday, April 28, 2008 11:41 PM
> To: "'Half-Life dedicated Win32 server mailing list'" 
> <[email protected]>
> Subject: Re: [hlds] New server exploit (not nuking)
>
>   
>> No.
>>
>> Me first.
>>
>> I probably found some of the coolest srcds exploits anyway (was recently
>> fixed :D)
>>
>> - voogru.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>> Sent: Tuesday, April 29, 2008 12:24 AM
>> To: 'Half-Life dedicated Win32 server mailing list'
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>> Uhm, me first.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
>> Sent: Monday, April 28, 2008 9:19 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>> Dear Valve:
>>
>> God damn.
>> I just finished my damn iptables rule to fix your broken packethandling.
>>
>> In conclusion, give me a job. (please? I'll pretend to like wow around
>> gabe!)
>>
>> - Neph
>>
>> On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
>> wrote:
>>     
>>> Found the problem
>>>
>>>  "sv_benchmark_force_start"
>>>   game
>>>   - Force start the benchmark. This is only for debugging. It's better to
>>>       
>> set
>>     
>>>  sv_benchmark to 1 and restart the level.
>>>
>>>  Players can run this and make the server start the benchmark. Real bad
>>>  mmmmk.
>>>
>>>
>>>  -----Original Message-----
>>>  From: [EMAIL PROTECTED]
>>>
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>>>  Sent: Monday, April 28, 2008 9:06 PM
>>>  To: Half-Life dedicated Win32 server mailing list
>>>
>>>
>>> Subject: Re: [hlds] New server exploit (not nuking)
>>>
>>>  What map is running?
>>>
>>>  Tony Paloma wrote:
>>>  > Also, this is what shows up in the logs. No indication of any RCON
>>>  commands
>>>  > being executed.
>>>  >
>>>  > ...
>>>  > L 04/28/2008 - 22:43:54: "Anona
>>>       
>> mouse<12><STEAM_0:0:4512137><Unassigned>"
>>     
>>>  > joined team "Red"
>>>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>>>  > L 04/28/2008 - 22:43:54: "Thomas<2><STEAM_0:1:3471103><Red>" say 
>>> "hmmm"
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" connected, address
>>>       
>> "0.0.0.0:0"
>>     
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" entered the game
>>>  > L 04/28/2008 - 22:43:55: "Voltaic<6><STEAM_0:0:851288><Blue>" changed
>>>       
>> role
>>     
>>>  > to "medic"
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Unassigned>" joined team
>>>       
>> "Blue"
>>     
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Blue>" changed role to
>>>       
>> "engineer"
>>     
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Blue>" triggered 
>>> "builtobject"
>>>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>>>  > ...
>>>  >
>>>  > Again, another time:
>>>  > ..
>>>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>>>  > L 04/28/2008 - 22:42:50: "Bot01<22><BOT><>" connected, address
>>>       
>> "0.0.0.0:0"
>>     
>>>  > L 04/28/2008 - 22:42:50: "Bot01<22><BOT><>" entered the game
>>>  > ...
>>>  >
>>>  > -----Original Message-----
>>>  > From: [EMAIL PROTECTED]
>>>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>>>  > Sent: Monday, April 28, 2008 8:52 PM
>>>  > To: 'Half-Life dedicated Win32 server mailing list'
>>>  > Subject: [hlds] New server exploit (not nuking)
>>>  >
>>>  > So my servers are getting this in the console:
>>>  >
>>>  >
>>>  >
>>>  > Benchmark: 40% complete.
>>>  >
>>>  > Benchmark: 43% complete.
>>>  >
>>>  > (:: lmao
>>>  >
>>>  > Benchmark: 46% complete.
>>>  >
>>>  > Benchmark: 49% complete.
>>>  >
>>>  > Compressing fragments (552 -> 521 bytes
>>>  >
>>>  > Benchmark: 52% complete.
>>>  >
>>>  > Compressing fragments (691 -> 667 bytes
>>>  >
>>>  > Benchmark: 55% complete.
>>>  >
>>>  >
>>>  >
>>>  > People are claiming to see bots spawning and crazy stuff happening 
>>> then
>>>  > "something to do with balance being turned to 0 then it crashes."
>>>  >
>>>  >
>>>  >
>>>  > Another report said, "it said team balance set to 0 then it crashed."
>>>  >
>>>  >
>>>  >
>>>  > So I'm thinking either my RCON password was compromised or a new
>>>       
>> exploit
>>     
>>>  is
>>>  > going around. I checked real quick and didn't find anything to suggest
>>>       
>> it
>>     
>>>  > was my RCON password getting out. Anyone know what commands cause this
>>>  > Benchmark thing?
>>>  >
>>>  > _______________________________________________
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>>>  > please visit:
>>>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>>>  >
>>>  >
>>>  > _______________________________________________
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>>>  please visit:
>>>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>>>  >
>>>  >
>>>
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>>>
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>>>       
>> please visit:
>>     
>>>  http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>       
>> _______________________________________________
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>> please visit:
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>>
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>>
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>>     
>
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>   


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