One srcds exploit. I helped. That reminds me, didn't valve say they'd give
us a mention in a steam news update thing?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of voogru
Sent: Monday, April 28, 2008 9:41 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

No.

Me first.

I probably found some of the coolest srcds exploits anyway (was recently
fixed :D)

- voogru.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Tuesday, April 29, 2008 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

Uhm, me first.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Monday, April 28, 2008 9:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Dear Valve:

God damn.
I just finished my damn iptables rule to fix your broken packethandling.

In conclusion, give me a job. (please? I'll pretend to like wow around
gabe!)

- Neph

On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
wrote:
> Found the problem
>
>  "sv_benchmark_force_start"
>   game
>   - Force start the benchmark. This is only for debugging. It's better to
set
>  sv_benchmark to 1 and restart the level.
>
>  Players can run this and make the server start the benchmark. Real bad
>  mmmmk.
>
>
>  -----Original Message-----
>  From: [EMAIL PROTECTED]
>
> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>  Sent: Monday, April 28, 2008 9:06 PM
>  To: Half-Life dedicated Win32 server mailing list
>
>
> Subject: Re: [hlds] New server exploit (not nuking)
>
>  What map is running?
>
>  Tony Paloma wrote:
>  > Also, this is what shows up in the logs. No indication of any RCON
>  commands
>  > being executed.
>  >
>  > ...
>  > L 04/28/2008 - 22:43:54: "Anona
mouse<12><STEAM_0:0:4512137><Unassigned>"
>  > joined team "Red"
>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:43:54: "Thomas<2><STEAM_0:1:3471103><Red>" say "hmmm"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" entered the game
>  > L 04/28/2008 - 22:43:55: "Voltaic<6><STEAM_0:0:851288><Blue>" changed
role
>  > to "medic"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Unassigned>" joined team
"Blue"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Blue>" changed role to
"engineer"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><Blue>" triggered "builtobject"
>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>  > ...
>  >
>  > Again, another time:
>  > ..
>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><BOT><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><BOT><>" entered the game
>  > ...
>  >
>  > -----Original Message-----
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>  > Sent: Monday, April 28, 2008 8:52 PM
>  > To: 'Half-Life dedicated Win32 server mailing list'
>  > Subject: [hlds] New server exploit (not nuking)
>  >
>  > So my servers are getting this in the console:
>  >
>  >
>  >
>  > Benchmark: 40% complete.
>  >
>  > Benchmark: 43% complete.
>  >
>  > (:: lmao
>  >
>  > Benchmark: 46% complete.
>  >
>  > Benchmark: 49% complete.
>  >
>  > Compressing fragments (552 -> 521 bytes
>  >
>  > Benchmark: 52% complete.
>  >
>  > Compressing fragments (691 -> 667 bytes
>  >
>  > Benchmark: 55% complete.
>  >
>  >
>  >
>  > People are claiming to see bots spawning and crazy stuff happening then
>  > "something to do with balance being turned to 0 then it crashes."
>  >
>  >
>  >
>  > Another report said, "it said team balance set to 0 then it crashed."
>  >
>  >
>  >
>  > So I'm thinking either my RCON password was compromised or a new
exploit
>  is
>  > going around. I checked real quick and didn't find anything to suggest
it
>  > was my RCON password getting out. Anyone know what commands cause this
>  > Benchmark thing?
>  >
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>  >
>  >
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>  >
>  >
>
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