I had issues when I was running a stock server, since SM no issues.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Monday, 2 June 2008 6:47 PM
To: Half-Life dedicated Win32 server mailing list
Cc: P. Bhandal
Subject: Re: [hlds] DoD:S Beta Server Map Rotation Problem


Running SourceMod  -  no issues.

You running any mods on your server?

---- "P. Bhandal" <[EMAIL PROTECTED]> wrote: 
> I'm running mani/SM and I'm not having any issues either.
> 
> On Mon, Jun 2, 2008 at 3:56 AM, [EMAIL PROTECTED] <
> [EMAIL PROTECTED]> wrote:
> 
> > im running sourcemod and haven't had any issues.
> >
> > Timothy Sadleir wrote:
> > > Is this just happening to me?  I've got a pretty good rotation going
on
> > my
> > > server but... Sometimes it skips some of the maps that are set to be
> > next.
> > > I've noticed this to to be more of a problem when it's supposed to go
to
> > > dod_argentan next, it just skips right over it to dod_colmar.  :(  And
it
> > > actually just did it *right* now to avalanche.  It usually goes from
> > > dod_palermo to dod_avalanche but it skipped over avalanche and went
> > straight
> > > to jagd (the one I have set after avalanche).
> > >
> > > Would this maybe be a problem with the BeetlesMod installed or a
standard
> > > server issue? If it's a standard server issue can we please get this
> > fixed?
> > > :)  Thanks!
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> > >
> >
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