Ah, I see, host_map appears to be stuck on the first map that is run on the 
server, in my case I have "+map dod_colmar" in the launch properties.



----- Original Message ----- 
From: "Kevin Ottalini"
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Monday, June 02, 2008 1:38 PM
Subject: Re: [hlds] DoD:S Beta Server Map Rotation Problem


> heh, I've never used host_map, it seems to be stuck on dod_colmar for me 
> at the moment no matter what map is running (dodsbeta).
>
> nextlevel does appears to work for me:
>
>    nextlevel "dod_palermo"
>
> took me to palermo when the map changed, then the mapcycle continued from 
> where it would have gone if I hadn't used the nextlevel command.
>
>
>
> ----- Original Message ----- 
> From: "1nsane ."
> To: "Half-Life dedicated Win32 server mailing list" 
> <[email protected]>
> Sent: Monday, June 02, 2008 1:22 PM
> Subject: Re: [hlds] DoD:S Beta Server Map Rotation Problem
>
>
>> Yeah i'm having the same problem here. host_map shows the wrong "current"
>> map and nextlevel is being ignored.
>>
>> On Mon, Jun 2, 2008 at 12:53 PM, Tony Paloma
>> wrote:
>>
>>> Wasn't this fixed?
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini
>>> Sent: Monday, June 02, 2008 2:15 AM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] DoD:S Beta Server Map Rotation Problem
>>>
>>> Make sure you only have one instance of each map listed in the
>>> mapcyclefile.txt file, having multiple listings of the same map will 
>>> cause
>>> the map cycle to hiccup.
> 


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