Ah, I see, host_map appears to be stuck on the first map that is run on the server, in my case I have "+map dod_colmar" in the launch properties.
----- Original Message ----- From: "Kevin Ottalini" To: "Half-Life dedicated Win32 server mailing list" <[email protected]> Sent: Monday, June 02, 2008 1:38 PM Subject: Re: [hlds] DoD:S Beta Server Map Rotation Problem > heh, I've never used host_map, it seems to be stuck on dod_colmar for me > at the moment no matter what map is running (dodsbeta). > > nextlevel does appears to work for me: > > nextlevel "dod_palermo" > > took me to palermo when the map changed, then the mapcycle continued from > where it would have gone if I hadn't used the nextlevel command. > > > > ----- Original Message ----- > From: "1nsane ." > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Sent: Monday, June 02, 2008 1:22 PM > Subject: Re: [hlds] DoD:S Beta Server Map Rotation Problem > > >> Yeah i'm having the same problem here. host_map shows the wrong "current" >> map and nextlevel is being ignored. >> >> On Mon, Jun 2, 2008 at 12:53 PM, Tony Paloma >> wrote: >> >>> Wasn't this fixed? >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini >>> Sent: Monday, June 02, 2008 2:15 AM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] DoD:S Beta Server Map Rotation Problem >>> >>> Make sure you only have one instance of each map listed in the >>> mapcyclefile.txt file, having multiple listings of the same map will >>> cause >>> the map cycle to hiccup. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

