Whoohoo! Now my radio buttons no longer work properly! Thanks Valve!
Jason Ruymen wrote: > The required update for Team Fortress 2 has now been released. Please > run hldsupdatetool to receive it. The specific changes include: > > - Fixed backburner's flame critical hits not being recalculated after > collision. This meant that it would check if the target was looking away > once and after that the flame could score a critical hit again even if > the orientation changed > - Added back some damage falloff to the Pyro's flamethrower. Not nearly > as extreme as it was before the Pyro class pack > - Fixed bug that caused Demomen to take a small amount of extra damage > from their own grenades and fly farther using them > - Fixed spy getting stuck in players after removing his disguise > - Fixed spy stabbing and being able to go invisible instantly > - Fixed spy disguised as enemy medic being able to spam voice commands > - Fixed buffed health not decaying properly after being healed by a > dispenser > - Selectable menus can now be operated with number keys even if they are > not bound to slot1, slot2, etc. > - Removed the remaining speed adjustments for carrying intelligence (a > couple of game modes still reduced your maxspeed) > - Fixed a buildable item placement bug where the object would not rotate > after the user tried to place in an invalid location > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

