Oktoberfeeest !

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Tuesday, July 01, 2008 11:27 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: [hlds] Team Fortress 2 Update Released

The required update for Team Fortress 2 has now been released.  Please
run hldsupdatetool to receive it.  The specific changes include:
 
- Fixed backburner's flame critical hits not being recalculated after
collision. This meant that it would check if the target was looking away
once and after that the flame could score a critical hit again even if
the orientation changed
- Added back some damage falloff to the Pyro's flamethrower. Not nearly
as extreme as it was before the Pyro class pack
- Fixed bug that caused Demomen to take a small amount of extra damage
from their own grenades and fly farther using them
- Fixed spy getting stuck in players after removing his disguise
- Fixed spy stabbing and being able to go invisible instantly
- Fixed spy disguised as enemy medic being able to spam voice commands
- Fixed buffed health not decaying properly after being healed by a
dispenser
- Selectable menus can now be operated with number keys even if they are
not bound to slot1, slot2, etc.
- Removed the remaining speed adjustments for carrying intelligence (a
couple of game modes still reduced your maxspeed)
- Fixed a buildable item placement bug where the object would not rotate
after the user tried to place in an invalid location
 
Jason

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