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Dog wrote:
> Do you have SourceMod?
>
> Try this script and see if helps.
> It counts up the number of times a player changes class.  It kicks them if
> they go over that number.
> If they die, the count gets reset.
>
> It's in .sp format so you'll need to compile it (I'm sure you wouldn't want
> me to post an .smx without knowing what's in it...lol)
>
> CVARS
> sm_class_spam_max 8
>
> maximum number of times a player can change class.
>
> I didn't post it in SM forums yet until we know this works.
> One caveat - it doesn't detect changing to the same class since the event is
> not fired when that happens.
>   
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