I get this on one of my servers, at round start dead bodies fall out of 
the sky and you spawn next to a dead model of yourself.  only happens on 
the server that I don't have set to a single core though, the other 
server which is set to a single core is fine.  i thought it was just me 
that saw the bodies to begin with, but everyone can.

http://img387.imageshack.us/my.php?image=plgoldrush0802si8.jpg


Robert Whelan wrote:
> Yes, you beat me to the post. We all see it on 24/7 goldrush mainly at round 
> start usually right after 'waiting for players' ends. Everyone see's red 
> connection lost message and seems to last a few seconds before things get 
> underway again.
> ---- Original Message ----
> From: P. Bhandal <[EMAIL PROTECTED]>
> To: Half-Life dedicated Win32 server mailing list 
> <[email protected]>
> Sent: Friday, July 4, 2008 7:41:31 PM
> Subject: [hlds] Timeout issues since 07/04/08 patch.
>
> Has anyone been experiencing odd lag issues/time out countdown problems
> since the last patch?
>
> On some maps when players join a server (that time between joining a team
> and spawning) they get a timeout countdown for a few seconds, then it goes
> away. It does this randomly throughout the game for people, which manifests
> as lag spikes. It's definitely not a load issue, and it only started since
> the most recent patch. There have been some users attributing it to
> SourceMod on the AlliedModders forums, but I ran a vanilla server and it was
> affected by it as well.
>
> The issue is roughly outlined this thread:
>
> http://forums.alliedmods.net/showthread.php?t=73679&page=2
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