Bleh, forgot to mention I am on Linux too.

On Sat, Jul 5, 2008 at 2:22 AM, Ben B <[EMAIL PROTECTED]> wrote:

> I notice it too during the WAITING FOR PLAYERS round, it usually lasts a
> few seconds, then goes away, then it's just fine for the rest of the map.
>
>
>
>
> On Sat, Jul 5, 2008 at 1:23 AM, Timothy Sadleir <[EMAIL PROTECTED]>
> wrote:
>
>> So weird and irritating.  This happens on DoD:S TOO!  It JUST happened to
>> my
>> server!  I had 32 players in and every time the darned wehrmacht kept
>> getting the last flag, once the new round was supposed to begin, it
>> wouldn't
>> for a while showing that time out in the upper right had corner.  The last
>> time they took all the flags and the next round was supposed to start the
>> timeout never went away.  The server was frozen after that.  :(
>>
>> On Fri, Jul 4, 2008 at 9:46 PM, JDoc0512 <[EMAIL PROTECTED]> wrote:
>>
>> > now my server randomly times out on mapchange
>> > I had to get rid of timelimit on my servers to prevent this
>> >
>> > when I change map manually, server doesn't time out
>> >
>> > --- On Fri, 7/4/08, P. Bhandal <[EMAIL PROTECTED]> wrote:
>> >
>> > From: P. Bhandal <[EMAIL PROTECTED]>
>> > Subject: Re: [hlds] Timeout issues since 07/04/08 patch.
>> > To: "Half-Life dedicated Win32 server mailing list" <
>> > [email protected]>
>> > Date: Friday, July 4, 2008, 9:20 PM
>> >
>> > Very interesting Ryan, I had the exact same experience with Mach4. I
>> have a
>> > 24/7 Mach4 server that had to be temporarily shut down it got so bad,
>> there
>> > just wasn't any point in playing with lag spikes every 10 seconds or so.
>> >
>> > Really looking forward to a resolution to the problem.
>> >
>> > On Fri, Jul 4, 2008 at 7:53 PM, Ryan Mannion <[EMAIL PROTECTED]>
>> > wrote:
>> >
>> > > I'm running Linux TF2 servers and can confirm this behavior, both with
>> > > and without mods (namely MM:S and SM).
>> > >
>> > > Certain maps are completely unplayable. Try ctf_mach4.
>> > >
>> > > Ryan
>> > >
>> > > On Fri, Jul 4, 2008 at 5:41 PM, P. Bhandal <[EMAIL PROTECTED]>
>> > wrote:
>> > > > Has anyone been experiencing odd lag issues/time out countdown
>> > problems
>> > > > since the last patch?
>> > > >
>> > > > On some maps when players join a server (that time between joining a
>> > team
>> > > > and spawning) they get a timeout countdown for a few seconds, then
>> it
>> > > goes
>> > > > away. It does this randomly throughout the game for people, which
>> > > manifests
>> > > > as lag spikes. It's definitely not a load issue, and it only
>> > started
>> > > since
>> > > > the most recent patch. There have been some users attributing it to
>> > > > SourceMod on the AlliedModders forums, but I ran a vanilla server
>> and
>> > it
>> > > was
>> > > > affected by it as well.
>> > > >
>> > > > The issue is roughly outlined this thread:
>> > > >
>> > > > http://forums.alliedmods.net/showthread.php?t=73679&page=2
>> > > > _______________________________________________
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>> > > >
>> > >
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>> >
>> >
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>
>
>
> --
> From Ben B. (Goerge)




-- 
>From Ben B. (Goerge)
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