I notice it too during the WAITING FOR PLAYERS round, it usually lasts a few
seconds, then goes away, then it's just fine for the rest of the map.



On Sat, Jul 5, 2008 at 1:23 AM, Timothy Sadleir <[EMAIL PROTECTED]> wrote:

> So weird and irritating.  This happens on DoD:S TOO!  It JUST happened to
> my
> server!  I had 32 players in and every time the darned wehrmacht kept
> getting the last flag, once the new round was supposed to begin, it
> wouldn't
> for a while showing that time out in the upper right had corner.  The last
> time they took all the flags and the next round was supposed to start the
> timeout never went away.  The server was frozen after that.  :(
>
> On Fri, Jul 4, 2008 at 9:46 PM, JDoc0512 <[EMAIL PROTECTED]> wrote:
>
> > now my server randomly times out on mapchange
> > I had to get rid of timelimit on my servers to prevent this
> >
> > when I change map manually, server doesn't time out
> >
> > --- On Fri, 7/4/08, P. Bhandal <[EMAIL PROTECTED]> wrote:
> >
> > From: P. Bhandal <[EMAIL PROTECTED]>
> > Subject: Re: [hlds] Timeout issues since 07/04/08 patch.
> > To: "Half-Life dedicated Win32 server mailing list" <
> > [email protected]>
> > Date: Friday, July 4, 2008, 9:20 PM
> >
> > Very interesting Ryan, I had the exact same experience with Mach4. I have
> a
> > 24/7 Mach4 server that had to be temporarily shut down it got so bad,
> there
> > just wasn't any point in playing with lag spikes every 10 seconds or so.
> >
> > Really looking forward to a resolution to the problem.
> >
> > On Fri, Jul 4, 2008 at 7:53 PM, Ryan Mannion <[EMAIL PROTECTED]>
> > wrote:
> >
> > > I'm running Linux TF2 servers and can confirm this behavior, both with
> > > and without mods (namely MM:S and SM).
> > >
> > > Certain maps are completely unplayable. Try ctf_mach4.
> > >
> > > Ryan
> > >
> > > On Fri, Jul 4, 2008 at 5:41 PM, P. Bhandal <[EMAIL PROTECTED]>
> > wrote:
> > > > Has anyone been experiencing odd lag issues/time out countdown
> > problems
> > > > since the last patch?
> > > >
> > > > On some maps when players join a server (that time between joining a
> > team
> > > > and spawning) they get a timeout countdown for a few seconds, then it
> > > goes
> > > > away. It does this randomly throughout the game for people, which
> > > manifests
> > > > as lag spikes. It's definitely not a load issue, and it only
> > started
> > > since
> > > > the most recent patch. There have been some users attributing it to
> > > > SourceMod on the AlliedModders forums, but I ran a vanilla server and
> > it
> > > was
> > > > affected by it as well.
> > > >
> > > > The issue is roughly outlined this thread:
> > > >
> > > > http://forums.alliedmods.net/showthread.php?t=73679&page=2
> > > > _______________________________________________
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> > >
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-- 
>From Ben B. (Goerge)
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