I notice it too during the WAITING FOR PLAYERS round, it usually lasts a few seconds, then goes away, then it's just fine for the rest of the map.
On Sat, Jul 5, 2008 at 1:23 AM, Timothy Sadleir <[EMAIL PROTECTED]> wrote: > So weird and irritating. This happens on DoD:S TOO! It JUST happened to > my > server! I had 32 players in and every time the darned wehrmacht kept > getting the last flag, once the new round was supposed to begin, it > wouldn't > for a while showing that time out in the upper right had corner. The last > time they took all the flags and the next round was supposed to start the > timeout never went away. The server was frozen after that. :( > > On Fri, Jul 4, 2008 at 9:46 PM, JDoc0512 <[EMAIL PROTECTED]> wrote: > > > now my server randomly times out on mapchange > > I had to get rid of timelimit on my servers to prevent this > > > > when I change map manually, server doesn't time out > > > > --- On Fri, 7/4/08, P. Bhandal <[EMAIL PROTECTED]> wrote: > > > > From: P. Bhandal <[EMAIL PROTECTED]> > > Subject: Re: [hlds] Timeout issues since 07/04/08 patch. > > To: "Half-Life dedicated Win32 server mailing list" < > > [email protected]> > > Date: Friday, July 4, 2008, 9:20 PM > > > > Very interesting Ryan, I had the exact same experience with Mach4. I have > a > > 24/7 Mach4 server that had to be temporarily shut down it got so bad, > there > > just wasn't any point in playing with lag spikes every 10 seconds or so. > > > > Really looking forward to a resolution to the problem. > > > > On Fri, Jul 4, 2008 at 7:53 PM, Ryan Mannion <[EMAIL PROTECTED]> > > wrote: > > > > > I'm running Linux TF2 servers and can confirm this behavior, both with > > > and without mods (namely MM:S and SM). > > > > > > Certain maps are completely unplayable. Try ctf_mach4. > > > > > > Ryan > > > > > > On Fri, Jul 4, 2008 at 5:41 PM, P. Bhandal <[EMAIL PROTECTED]> > > wrote: > > > > Has anyone been experiencing odd lag issues/time out countdown > > problems > > > > since the last patch? > > > > > > > > On some maps when players join a server (that time between joining a > > team > > > > and spawning) they get a timeout countdown for a few seconds, then it > > > goes > > > > away. It does this randomly throughout the game for people, which > > > manifests > > > > as lag spikes. It's definitely not a load issue, and it only > > started > > > since > > > > the most recent patch. There have been some users attributing it to > > > > SourceMod on the AlliedModders forums, but I ran a vanilla server and > > it > > > was > > > > affected by it as well. > > > > > > > > The issue is roughly outlined this thread: > > > > > > > > http://forums.alliedmods.net/showthread.php?t=73679&page=2 > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please > > visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- >From Ben B. (Goerge) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

