It happens both on TF2 and DODS.

On tf2, it just seems to be when it's waiting for players, on DODS, it's at
the end of every round when everyone gets respawned.

On Sun, Jul 6, 2008 at 12:42 AM, Don Williams <[EMAIL PROTECTED]> wrote:

> I get the timeout thing as well..
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Craig Collinson
> Sent: Sunday, July 06, 2008 2:27 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Timeout issues since 07/04/08 patch.
>
> TF2 one server is running a map rotation goldrush and dustbowl the other
> server runs all maps aswell as a few custom ones and same thing happens
> there alltho i havent checked all maps
>
> 2008/7/6 Timothy Sadleir <[EMAIL PROTECTED]>:
>
> > Are you talking about a TF2 server or DoD:S server?  Let's specify what
> > game
> > cause I mentioned getting this with DoD:S on my server and it's getting
> > irritating.
> >
> > On Sat, Jul 5, 2008 at 10:57 PM, Craig Collinson <
> > [EMAIL PROTECTED]> wrote:
> >
> > > getting exactly the same problem with and without mods installed on
> > win2k3
> > >
> > > 2008/7/5 Ben B <[EMAIL PROTECTED]>:
> > >
> > > > Bleh, forgot to mention I am on Linux too.
> > > >
> > > > On Sat, Jul 5, 2008 at 2:22 AM, Ben B <[EMAIL PROTECTED]>
> > wrote:
> > > >
> > > > > I notice it too during the WAITING FOR PLAYERS round, it usually
> > lasts
> > > a
> > > > > few seconds, then goes away, then it's just fine for the rest of
> the
> > > map.
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > On Sat, Jul 5, 2008 at 1:23 AM, Timothy Sadleir <
> [EMAIL PROTECTED]>
> > > > > wrote:
> > > > >
> > > > >> So weird and irritating.  This happens on DoD:S TOO!  It JUST
> > happened
> > > > to
> > > > >> my
> > > > >> server!  I had 32 players in and every time the darned wehrmacht
> > kept
> > > > >> getting the last flag, once the new round was supposed to begin,
> it
> > > > >> wouldn't
> > > > >> for a while showing that time out in the upper right had corner.
> >  The
> > > > last
> > > > >> time they took all the flags and the next round was supposed to
> > start
> > > > the
> > > > >> timeout never went away.  The server was frozen after that.  :(
> > > > >>
> > > > >> On Fri, Jul 4, 2008 at 9:46 PM, JDoc0512 <[EMAIL PROTECTED]>
> wrote:
> > > > >>
> > > > >> > now my server randomly times out on mapchange
> > > > >> > I had to get rid of timelimit on my servers to prevent this
> > > > >> >
> > > > >> > when I change map manually, server doesn't time out
> > > > >> >
> > > > >> > --- On Fri, 7/4/08, P. Bhandal <[EMAIL PROTECTED]> wrote:
> > > > >> >
> > > > >> > From: P. Bhandal <[EMAIL PROTECTED]>
> > > > >> > Subject: Re: [hlds] Timeout issues since 07/04/08 patch.
> > > > >> > To: "Half-Life dedicated Win32 server mailing list" <
> > > > >> > [email protected]>
> > > > >> > Date: Friday, July 4, 2008, 9:20 PM
> > > > >> >
> > > > >> > Very interesting Ryan, I had the exact same experience with
> Mach4.
> > I
> > > > >> have a
> > > > >> > 24/7 Mach4 server that had to be temporarily shut down it got so
> > > bad,
> > > > >> there
> > > > >> > just wasn't any point in playing with lag spikes every 10
> seconds
> > or
> > > > so.
> > > > >> >
> > > > >> > Really looking forward to a resolution to the problem.
> > > > >> >
> > > > >> > On Fri, Jul 4, 2008 at 7:53 PM, Ryan Mannion <
> > [EMAIL PROTECTED]
> > > >
> > > > >> > wrote:
> > > > >> >
> > > > >> > > I'm running Linux TF2 servers and can confirm this behavior,
> > both
> > > > with
> > > > >> > > and without mods (namely MM:S and SM).
> > > > >> > >
> > > > >> > > Certain maps are completely unplayable. Try ctf_mach4.
> > > > >> > >
> > > > >> > > Ryan
> > > > >> > >
> > > > >> > > On Fri, Jul 4, 2008 at 5:41 PM, P. Bhandal <
> [EMAIL PROTECTED]>
> > > > >> > wrote:
> > > > >> > > > Has anyone been experiencing odd lag issues/time out
> countdown
> > > > >> > problems
> > > > >> > > > since the last patch?
> > > > >> > > >
> > > > >> > > > On some maps when players join a server (that time between
> > > joining
> > > > a
> > > > >> > team
> > > > >> > > > and spawning) they get a timeout countdown for a few
> seconds,
> > > then
> > > > >> it
> > > > >> > > goes
> > > > >> > > > away. It does this randomly throughout the game for people,
> > > which
> > > > >> > > manifests
> > > > >> > > > as lag spikes. It's definitely not a load issue, and it only
> > > > >> > started
> > > > >> > > since
> > > > >> > > > the most recent patch. There have been some users
> attributing
> > it
> > > > to
> > > > >> > > > SourceMod on the AlliedModders forums, but I ran a vanilla
> > > server
> > > > >> and
> > > > >> > it
> > > > >> > > was
> > > > >> > > > affected by it as well.
> > > > >> > > >
> > > > >> > > > The issue is roughly outlined this thread:
> > > > >> > > >
> > > > >> > > > http://forums.alliedmods.net/showthread.php?t=73679&page=2
> > > > >> > > > _______________________________________________
> > > > >> > > > To unsubscribe, edit your list preferences, or view the list
> > > > >> > archives,
> > > > >> > > please visit:
> > > > >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >> > > >
> > > > >> > >
> > > > >> > > _______________________________________________
> > > > >> > > To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > > > >> > > please visit:
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> > > > >> > >
> > > > >> > _______________________________________________
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> > > archives,
> > > > >> > please
> > > > >> > visit:
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> > > > >> >
> > > > >> >
> > > > >> >
> > > > >> > _______________________________________________
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> > > > >> > please visit:
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> > > > >> >
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> > > > >> please visit:
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> > > > >>
> > > > >
> > > > >
> > > > >
> > > > > --
> > > > > From Ben B. (Goerge)
> > > >
> > > >
> > > >
> > > >
> > > > --
> > > > From Ben B. (Goerge)
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
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> > > >
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> > > please visit:
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> > >
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> >
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-- 
>From Ben B. (Goerge)
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