Yes, sure. But you should probably not use arena, payload, pl and
similar, the server will add a tag for the current gametype
automatically.

On Wed, Sep 3, 2008 at 7:11 PM,  <[EMAIL PROTECTED]> wrote:
> I've set my tags up as a descriptor of that which one can expect on the
> server - hlstatsx, hlx, stats, arena, payload, pl, trickery.net etc...
>
> Isn't this what they are supposed to be for?
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of SakeFox
> Sent: 03 September 2008 18:06
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] The new tagging system
>
> I will admit it I didn't read all of it, but i did read the first few
> paragraphs.
>
> A while back when people complained about the custom tab and wanted a
> filter system and could still use tags. I made a comment that it
> wouldn't work either. Unfortently the way that these mods work I don't
> see a way for valve to really help these issues. With the custom tabs
> there was the idle threat that you would be delisted, but that never
> went anywhere. now you might as well remove the tags altogether since
> they still server no purpose. Servers even after they got rid of the
> custom tabs are still trying to cheat the system.
>
>
> Richard Eid wrote:
>> I was going to give this a little more time, but it's getting
>> frustrating and seems just as ill-fated as the Custom tab system was.
>>
>> http://forums.steampowered.com/forums/showthread.php?t=721588
>> http://forums.steampowered.com/forums/showthread.php?t=721840
>>
>> Those are two current threads in the TF2 forums right now.  I feel
>> their pain.  I'm not sure what the lists rules are about posting
>> server names and whatnot, so I won't, but I've been keeping a close
>> eye on the servers I visit and taking notes on what they advertise
>> compared to what is actually going on in their servers.
>>
>> Out of a sample of 20 servers, none of which advertise Insta/Short
>> spawn times through tags or in the server name(the only tag I recall
>> seeing at all on any of these servers was 'payload'), 14 of them
>> actually have Insta/Short spawn times.  And it's not just spawn times,
>
>> but that's what I'm focusing on here.  Hell, one server I've been to
>> has insta-spawn for it's clan members and everyone else has normal
>> spawn times.  I noted how bad I thought this was and the server admin
> said, "Dude, that's how we roll here."
>>  Well...fine...but it'd be nice to know this before I actually
>> join...because then I wouldn't join.  I doubt many others would,
>> either, but when you have normal spawn times, how do you even notice
>> that certain 'select' players on that server have insta-spawn?  The
>> only reason I noticed was because I Dominated the clan's leader and,
>> literally, seconds later he came back as Scout to get Revenge.  Then I
>
>> sat in my 20 second respawn wondering what the heck just happened.
>>
>> When I go to a server and notice after my first death that spawn times
>
>> are shortened, upon respawn, I'll ask over voice, "So this server has
>> short/insta-spawn?"  To which people will usually respond, "Yes".
>> Although it was a question that I already knew the answer to, I feel
>> it necessary to point this out to people there.  I'll usually end with
>
>> a comment such as, "Don't you think that's something you should
>> advertise or do you prefer to trick people into playing into your
>> servers?"  Then I disconnect in hopes of finding an honest
> server...and they are out there, just difficult to find.
>>
>> No tags should mean vanilla, right?  Well what it really seems to
>> stand for is that the server ops are using plug-ins that were created
>> to circumvent the Custom tab system and haven't/won't be switching to
>> newer/updated plug-ins.  So then, if someone is using 'vanilla' as a
>> tag, that should mean you're entering a Vanilla server, right?  Sadly,
> no.
>>
>> It's getting even more frustrating than the Custom tab system was.  At
>
>> least with the Custom tab, I'd know that I'd have a slim chance of
>> finding a Vanilla server.  This new system, in theory, should be
>> working better, but, just like with the Custom tab, server admins seem
>
>> to know that people don't want to play on their poorly configured
>> servers so they need to trick them into joining.
>>
>> The argument most commonly heard is that "my server stays full 24/7
>> and I have insta-spawn, so I'm going with what my playerbase wants."
>> That's all fine and dandy if you're tagging your server(s) that way,
>> but the majority of admins aren't tagging(or are tagging improperly),
>> so what I think it comes down to is that people just want to play.  I
>> get to a certain point every night where I just deal with it and play
>> because I'm sick of hopping around once I noticed something on a
>> server that wasn't tagged.  It's not that your server is uber-leet,
>> it's that I'm tired of spending more time in the server browser than
> actually playing the game.
>>
>> Please, talk to other server admins.  Make sure they know about the
>> new system.  I know there are honest server ops here on HLDS, so
>> helping to spread the word to others you may know that don't
>> participate here would be a big help.  Would it be possible to
>> petition "plug-in sites" to remove the old plug-ins that remove tags?
>>
>> Also, take a close read at those threads I linked to and realize that
>> Valve will listen to their customers.  The Custom tab was one chance,
>> the new tagging system is another.  If it keeps up like this, a lot of
>
>> admins may soon find themselves black-listed by clients...or even
>> worse, de-listed by Valve.
>>
>> As always, thanks for taking the time to read this.
>>
>> -Richard Eid
>>
>>
>> On Thu, Aug 28, 2008 at 6:24 PM, Mike Stiehm <[EMAIL PROTECTED]>
> wrote:
>>
>>
>>> Ya if you are going to use fakeclients don't be stupid about it if
>>> you have 10 people and want to bump it to 15 ok fine. But if you have
>
>>> 0 players and you make it look like you have 21 people in your server
>
>>> that is just stupid.
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>>
>
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