There was a discussion about this not too long ago. the general consensus
was that virtual servers were not a good choice to run game servers on.

I know Saint K was going to do some testing in a VS and post some numbers
but we haven't heard back from him yet.


> They offered me a virtual server... Will it work?
> They said me that i can test the server 30 days free...
> But i think it will not work... ¿What do you think?
>
> [EMAIL PROTECTED] escribió:
>> Did you get hit by their huge fire before?
>>
>> @never: that does sound sucky. I have quite a few SA friends so I've
>> heard how tough it is in places. Wishing u luck.
>> Sent from my BlackBerry® wireless device
>>
>> -----Original Message-----
>> From: Robert Whelan <[EMAIL PROTECTED]>
>>
>> Date: Wed, 8 Oct 2008 12:54:41
>> To: Half-Life dedicated Win32 server mailing
>> list<[email protected]>
>> Subject: Re: [hlds] HLDS Consumption
>>
>>
>> dunno what your idea of expensive is though I hate paying the middle man
>> (gamehosting services). I rent directly and run what I want, when I
>> want...
>>
>> Do some shopping... http://www.theplanet.com/
>>
>> I've been using them for years..
>>
>>
>>
>> ----- Original Message ----
>> From: Never <[EMAIL PROTECTED]>
>> To: Half-Life dedicated Win32 server mailing list
>> <[email protected]>
>> Sent: Wednesday, October 8, 2008 1:21:44 PM
>> Subject: [hlds] HLDS Consumption
>>
>> I know this is a typical question.
>> I am planning to leave my gamehosting provider and get a dedicated
>> server. So i will need to estimate the requirements of my dedicated
>> server.
>>
>> Actually i am planning to run 5 HLDS servers
>>
>> 1 - 14 Slots Half-Life (HLDM)
>> 1 - 12 Slots Half-Life XDM
>> 1-  12 Slots Adrenaline Gamer
>> 1-  16 Slots Counter-Strike 1.6
>> 1-  12 Slots Earth Special Forces
>>
>> I know that memory consumption is like 80 Mb/server, so 512 Mb will be
>> ok i think...
>> But i need to know the processor load and bandwidth consumption per
>> slot.
>>
>> Thank you!
>>
>> Nevermore
>>
>>
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>>
>>
>>
>>
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>>
>
>
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