I've used VMWare. It has some significant flaws, I would not recommend it 
for much of anything.

Sun recently released VirtualBox 2.0.2 - I'm was using 1.6.4, and am 
upgrading as we speak. Then I'm going to run my hl1mp:source server in it 
just to see how it performs. I'll post results here after a bit....


----- Original Message ----- 
From: "Never" <[EMAIL PROTECTED]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Thursday, October 09, 2008 10:09 AM
Subject: Re: [hlds] HLDS Consumption


Think that virtualization is one of the most quick growing technology.
Also, my provider does not use VMWare... They use XEN, it has a
significant difference in performance because it uses a modified linux
kernel to work, and it get virtual machines closer to the hardware than
any other virtualization system...

I will give it a try... They are offering me a free month to test it,
and i will choose the most expensive plan, with high CPU priority (Its a
powerfull Xeon Quad Core), 2GB ram, 300 GB Monthly transference, 4 Mbit
national and 4 Mbit international bandwidth,  and 150 GB hard disk that
i wont use.

If it works i will find some way to pay it... Maybe selling the free
disk space to somewone who wants to resell webhosting...

I will try to host 4 or 5 gameservers there, if it works fine you will
be the first i'll tell :).
Anyway, its free for 1 month :D

Thanks

Germán

Midnight escribió:
>  From the Datacenter's perspective, they generally oversell the hardware
> that runs the Virtual (VPS) servers, meaning they do not anticipate each
> of those VPS  instances to use gobs of CPU as they would if running any
> game servers.  I have seen several Datacenters that state plainly in
> their terms of service that if your VPS is using more than its fair
> share of CPU power they will ask you to upgrade to a dedicated box.
> Your provider may differ on this but that's a general rule of thumb that
> I have seen.  You might want to tell them what you will be running on it
> and see what they say before going with it and finding out later they
> are pulling the plug on your servers.
>
> While it is possible to run servers on a Vitual machine setup, you will
> use more CPU and get less performance out of a VPS.  If you think of a
> VPS as like 1/2 to 1/3 the power of a low end Celeron dedicated box,
> that's probably the amount of load you would want to run on it at
> maximum, otherwise you might as well be on a dedicated server.  Granted
> these VPS's can span multiple high end CPUs but they are not really
> intended to utilize them all on a consistent basis.
>
> I can't talk to Linux VPS's but I once ran 2 VMWare server instances on
> Windows.  (When UT3 came out it would only install on XP so that is what
> we had to use at the time).  Each instance of VMWare had one UT3 server
> installed with the number of player slots not too large (10-16) and used
> about 35% of a Core2 Duo 6600, so you could only really run 2 of them on
> that dedicated box.  Without VMWare you could run about 10 game servers
> on that hardware no problem.  (Less if you are talking high FPS servers
> such as 500-1000FPS CSS servers.)  I really would not recommend that on
> a Virtual server, high end dedicated boxes have a hard enough time
> keeping up with those rates.  If you want to run lower speed 33 tick
> 100FPS settings then you might be able to get away with it, but it is
> not really the recommended way to go.
>
> I will look forward to see what Saint K has to say, feel free to
> surprise us.
>
>
>
> Saint K. wrote:
>
>> I can shed some light on that after the weekend.
>>
>> Cheers,
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Steve
>> Sent: Thursday, October 09, 2008 12:13 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] HLDS Consumption
>>
>> There was a discussion about this not too long ago. the general consensus
>> was that virtual servers were not a good choice to run game servers on.
>>
>> I know Saint K was going to do some testing in a VS and post some numbers
>> but we haven't heard back from him yet.
>>
>>
>>
>>
>>> They offered me a virtual server... Will it work?
>>> They said me that i can test the server 30 days free...
>>> But i think it will not work... ¿What do you think?
>>>
>>> [EMAIL PROTECTED] escribió:
>>>
>>>
>>>> Did you get hit by their huge fire before?
>>>>
>>>> @never: that does sound sucky. I have quite a few SA friends so I've
>>>> heard how tough it is in places. Wishing u luck.
>>>> Sent from my BlackBerry® wireless device
>>>>
>>>> -----Original Message-----
>>>> From: Robert Whelan <[EMAIL PROTECTED]>
>>>>
>>>> Date: Wed, 8 Oct 2008 12:54:41
>>>> To: Half-Life dedicated Win32 server mailing
>>>> list<[email protected]>
>>>> Subject: Re: [hlds] HLDS Consumption
>>>>
>>>>
>>>> dunno what your idea of expensive is though I hate paying the middle 
>>>> man
>>>> (gamehosting services). I rent directly and run what I want, when I
>>>> want...
>>>>
>>>> Do some shopping... http://www.theplanet.com/
>>>>
>>>> I've been using them for years..
>>>>
>>>>
>>>>
>>>> ----- Original Message ----
>>>> From: Never <[EMAIL PROTECTED]>
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> <[email protected]>
>>>> Sent: Wednesday, October 8, 2008 1:21:44 PM
>>>> Subject: [hlds] HLDS Consumption
>>>>
>>>> I know this is a typical question.
>>>> I am planning to leave my gamehosting provider and get a dedicated
>>>> server. So i will need to estimate the requirements of my dedicated
>>>> server.
>>>>
>>>> Actually i am planning to run 5 HLDS servers
>>>>
>>>> 1 - 14 Slots Half-Life (HLDM)
>>>> 1 - 12 Slots Half-Life XDM
>>>> 1-  12 Slots Adrenaline Gamer
>>>> 1-  16 Slots Counter-Strike 1.6
>>>> 1-  12 Slots Earth Special Forces
>>>>
>>>> I know that memory consumption is like 80 Mb/server, so 512 Mb will be
>>>> ok i think...
>>>> But i need to know the processor load and bandwidth consumption per
>>>> slot.
>>>>
>>>> Thank you!
>>>>
>>>> Nevermore
>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
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>>>>
>>>>
>>>>
>>>>
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>>>>
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>>>> Checked by AVG - http://www.avg.com
>>>> Version: 8.0.173 / Virus Database: 270.7.6/1714 - Release Date:
>>>> 08/10/2008 7:01
>>>>
>>>>
>>>>
>>>>
>>> _______________________________________________
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>>>
>>>
>>>
>>
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