Apparently my "use mani + hlstatsx" recommendation fell on deaf ears.
*shrug* Matt "stutters" Albiniak Gamerscoalition [EMAIL PROTECTED] http://www.gamerscoalition.com On Oct 28, 2008, at 1:18 PM, Karl Weckstrom wrote: > I understand what you're saying - what you're not providing is a > mechanism... > > Said steam ID exists somewhere as a variable - but how do you read > that variable? Via what mechanism? > > Honestly, if the answer is creating a new plugin for Sourcemod, we > can stop right here :) I don't feel up to coding anything in > sourcemod. > > However, if there's a way to access those variables from the web > control, I could easily write something in vbscript that could parse > the data from the hlstatsx pages. > > So, is there a way? It could be a simple "No", and I would be ok > with that. > > My knee-jerk reaction is that it isn't possible because those > variables aren't made available to the embedded browser used for the > MOTD - but maybe someone knows something I don't. > > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > ] On Behalf Of bl4nk > Sent: Tuesday, October 28, 2008 2:05 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2: Web Control used during MOTD > > On client auth, have their steamid and ip shoved into a sql table. > Then > have the motd redirect to another page with user browsing's ip in the > url (blah.com/motd?ip=255.255.255.255). Then it's just a simple case > of > grabbing the row from the sql table using their IP to get their > steamid > and then their stats/whatever you want. > > Karl Weckstrom wrote: >> Have a snippet of code as an example? Which connect event? Where >> can the web control grab it? >> >> -----Original Message----- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >> ] On Behalf Of P. Bhandal >> Sent: Tuesday, October 28, 2008 11:05 AM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] TF2: Web Control used during MOTD >> >> You grab their SteamID from the connect event, and then you force >> another >> window open in the place of the MOTD. On the client's end, it just >> looks >> like another MOTD, but it's actually customized based on their >> SteamID. >> >> On Tue, Oct 28, 2008 at 11:02 AM, Karl Weckstrom >> <[EMAIL PROTECTED]> wrote: >> >> >>> It may - but it's a whole chicken/egg scenario. If you've >>> connected and are >>> staring at the MOTD, where do you pull the user's Steam ID from? >>> There would >>> have to be some way to get it programmatically via js/vbs or what >>> not... >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] [mailto: >>> [EMAIL PROTECTED] On Behalf Of Olly >>> Sent: Tuesday, October 28, 2008 10:58 AM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] TF2: Web Control used during MOTD >>> >>> Doesnt hlstatsx (or maybe psychostats) already do this? >>> 2008/10/28 P. Bhandal <[EMAIL PROTECTED]> >>> >>> >>>> You could use the player connect event to grab their SteamID, >>>> then use >>>> their >>>> SteamID as an argument to grab their stats. >>>> >>>> It would probably require that you force a browser window open on >>>> them as >>>> soon as they get in game to override the default motd. >>>> >>>> On Tue, Oct 28, 2008 at 10:33 AM, Karl Weckstrom <[EMAIL PROTECTED] >>>> > >>>> wrote: >>>> >>>> >>>>> Here's an interesting question. >>>>> >>>>> Over at www.TrashedGamers.com, we have a custom MOTD. That in >>>>> and of >>>>> itself isn't interesting, but I was thinking - is there a way to >>>>> "read" >>>>> >>>> the >>>> >>>>> current steam ID of the person who's connected and reading the >>>>> MOTD? >>>>> >>>>> I could write up some dynamic html and/or vbscript that could >>>>> look up >>>>> >>>> their >>>> >>>>> current ranking in hlstatsx and have the MOTD say something like >>>>> "You >>>>> >>> are >>> >>>>> currently ranked XXX of XXXX players"... I'm already putting the >>>>> top 10 >>>>> there, but adding the player's current ranking sure would be a >>>>> nice >>>>> >>>> touch. >>>> >>>>> Thanks in advance! >>>>> -karl >>>>> >>>>> www.TrashedGamers.com >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

