If L4D uses more CPU than a TF2 server and holds substantially less players, then hopefully somebody has a ton of cash to blow on tons of servers or there are going to be lots of people unable to play (especially right after release).
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Thursday, October 30, 2008 12:59 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Left 4 Dead dedicated servers We'll be releasing the Left 4 Dead dedicated server files prior to the Left 4 Dead demo being released. More details will be sent to the mailing lists when we have them. There are two things to keep in mind regarding running a Left 4 Dead server: 1) The CPU load for the Left 4 Dead server will be higher than you're used to for games like TF2. Left 4 Dead has a bunch of A.I. for the zombies, etc., that games like TF2 don't have. 2) Left 4 Dead uses a new matchmaking system we're developing. We'll be working with the server admin community to make sure the new system operates as smoothly as possible. More details on this later. -Eric _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

