If L4D uses more CPU than a TF2 server and holds substantially less players,
then hopefully somebody has a ton of cash to blow on tons of servers or
there are going to be lots of people unable to play (especially right after
release).

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, October 30, 2008 12:59 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Left 4 Dead dedicated servers

We'll be releasing the Left 4 Dead dedicated server files prior to the Left
4 Dead demo being released. More details will be sent to the mailing lists
when we have them.

There are two things to keep in mind regarding running a Left 4 Dead server:

1) The CPU load for the Left 4 Dead server will be higher than you're used
to for games like TF2. Left 4 Dead has a bunch of A.I. for the zombies,
etc., that games like TF2 don't have.

2) Left 4 Dead uses a new matchmaking system we're developing. We'll be
working with the server admin community to make sure the new system operates
as smoothly as possible. More details on this later.

-Eric


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