The P4's run SRCDS like garbage compared to the new Intel chips.

Matthew Gottlieb wrote:
> I was running a 24-man TF2 server on a 3GHz P4 and CPU usage tended to be
> quite high.  The Q6600 (Intel 2.4 Quad Core) are popular for servers and
> from what I've heard, people can generally only run one 24-man server a
> core.  However, I've noticed that CPU usage drops drastically when NOT
> remote desktoped in...
>
> Unfortunately I don't have a server to do testing.
>
> ~ Matt
>
> On Sun, Nov 2, 2008 at 9:29 PM, Cc2iscooL <[EMAIL PROTECTED]> wrote:
>
>   
>> Yeah, because I was going to say, on my Win2k8 box with an e8600 the
>> system uses about 10-20% CPU per 24 slot TF2 instance (with SourceTV)
>> with the media timer on.
>>
>> Karl Weckstrom wrote:
>>     
>>> Funny, 2 full servers in a vmware ESXI win2k3 instance uses around 5% CPU
>>>       
>> utilization on a Q6600 here...
>>     
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED] [mailto:
>>>       
>> [EMAIL PROTECTED] On Behalf Of Cc2iscooL
>>     
>>> Sent: Sunday, November 02, 2008 6:20 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>>
>>> What processor architecture are you running?
>>>
>>> Matthew Gottlieb wrote:
>>>
>>>       
>>>> Will the Left 4 Dead Dedicated Server have multi-core support?  Running
>>>>         
>> a
>>     
>>>> 24-slot TF2 server requires a dedicated core of 2.4GHz or more.  If left
>>>>         
>> for
>>     
>>>> dead requires more resources then a 24-slot TF2 server, mutli-threading
>>>>         
>> is
>>     
>>>> required for the dedicated server.
>>>>
>>>> ~ Matt
>>>>
>>>> On Sun, Nov 2, 2008 at 3:44 PM, Jake E <[EMAIL PROTECTED]> wrote:
>>>>
>>>>
>>>>
>>>>         
>>>>> *"More details will be sent to the **mailing
>>>>> lists*<
>>>>>           
>> https://support.steampowered.com/kb_article.php?ref=9427-OPFH-2819>
>>     
>>>>> * when we have them"*
>>>>>
>>>>>
>>>>> You're VALVe, shouldn't you have them NOW?
>>>>>
>>>>> On Fri, Oct 31, 2008 at 1:17 PM, Burton Johnsey <[EMAIL PROTECTED]
>>>>>
>>>>>
>>>>>           
>>>>>> wrote:
>>>>>>
>>>>>> We have created an FAQ for the Left 4 Dead Demo.
>>>>>>
>>>>>> Article:   Left 4 Dead Information
>>>>>> Link:
>>>>>> https://support.steampowered.com/kb_article.php?ref=7659-EUPL-8723
>>>>>>
>>>>>>
>>>>>> On Fri, Oct 31, 2008 at 7:51 AM, Karl Weckstrom <[EMAIL PROTECTED]>
>>>>>> wrote:
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> I have like 3 quad core servers to toss out there for L4D.
>>>>>>>
>>>>>>> -----Original Message-----
>>>>>>> From: [EMAIL PROTECTED] [mailto:
>>>>>>> [EMAIL PROTECTED] On Behalf Of Jake E
>>>>>>> Sent: Thursday, October 30, 2008 9:37 PM
>>>>>>> To: Half-Life dedicated Win32 server mailing list
>>>>>>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>>>>>>
>>>>>>> Maybe Valve will do the honors.
>>>>>>>
>>>>>>> On Thu, Oct 30, 2008 at 7:51 PM, Tony Paloma <
>>>>>>>               
>> [EMAIL PROTECTED]
>>     
>>>>>>>               
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>> If L4D uses more CPU than a TF2 server and holds substantially less
>>>>>>>> players,
>>>>>>>> then hopefully somebody has a ton of cash to blow on tons of servers
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>> or
>>>>>
>>>>>
>>>>>           
>>>>>>>> there are going to be lots of people unable to play (especially
>>>>>>>>                 
>> right
>>     
>>>>>>>>                 
>>>>>>> after
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> release).
>>>>>>>>
>>>>>>>> -----Original Message-----
>>>>>>>> From: [EMAIL PROTECTED]
>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Eric
>>>>>>>>                 
>> Smith
>>     
>>>>>>>> Sent: Thursday, October 30, 2008 12:59 PM
>>>>>>>> To: Half-Life dedicated Win32 server mailing list;
>>>>>>>> [EMAIL PROTECTED]
>>>>>>>> Subject: [hlds] Left 4 Dead dedicated servers
>>>>>>>>
>>>>>>>> We'll be releasing the Left 4 Dead dedicated server files prior to
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>> the
>>>>>
>>>>>
>>>>>           
>>>>>>> Left
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> 4 Dead demo being released. More details will be sent to the mailing
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>> lists
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> when we have them.
>>>>>>>>
>>>>>>>> There are two things to keep in mind regarding running a Left 4 Dead
>>>>>>>> server:
>>>>>>>>
>>>>>>>> 1) The CPU load for the Left 4 Dead server will be higher than
>>>>>>>>                 
>> you're
>>     
>>>>>>>>                 
>>>>>>> used
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> to for games like TF2. Left 4 Dead has a bunch of A.I. for the
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>> zombies,
>>>>>
>>>>>
>>>>>           
>>>>>>>> etc., that games like TF2 don't have.
>>>>>>>>
>>>>>>>> 2) Left 4 Dead uses a new matchmaking system we're developing. We'll
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>> be
>>>>>
>>>>>
>>>>>           
>>>>>>>> working with the server admin community to make sure the new system
>>>>>>>> operates
>>>>>>>> as smoothly as possible. More details on this later.
>>>>>>>>
>>>>>>>> -Eric
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>> archives,
>>>>>
>>>>>
>>>>>           
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>> archives,
>>>>>
>>>>>
>>>>>           
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>               
>> archives,
>>     
>>>>>>> please visit:
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>>>>>>>
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>>>>>>>               
>> archives,
>>     
>>>>>>> please visit:
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>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
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>>>>>> please visit:
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>>>>>>
>>>>>>
>>>>>>
>>>>>>             
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>>>>> please visit:
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>>>>>
>>>>>
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>> please visit:
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>>     
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