Will the Left 4 Dead Dedicated Server have multi-core support?  Running a
24-slot TF2 server requires a dedicated core of 2.4GHz or more.  If left for
dead requires more resources then a 24-slot TF2 server, mutli-threading is
required for the dedicated server.

~ Matt

On Sun, Nov 2, 2008 at 3:44 PM, Jake E <[EMAIL PROTECTED]> wrote:

> *"More details will be sent to the **mailing
> lists*<https://support.steampowered.com/kb_article.php?ref=9427-OPFH-2819>
> * when we have them"*
>
>
> You're VALVe, shouldn't you have them NOW?
>
> On Fri, Oct 31, 2008 at 1:17 PM, Burton Johnsey <[EMAIL PROTECTED]
> >wrote:
>
> > We have created an FAQ for the Left 4 Dead Demo.
> >
> > Article:   Left 4 Dead Information
> > Link:
> > https://support.steampowered.com/kb_article.php?ref=7659-EUPL-8723
> >
> >
> > On Fri, Oct 31, 2008 at 7:51 AM, Karl Weckstrom <[EMAIL PROTECTED]>
> > wrote:
> >
> > > I have like 3 quad core servers to toss out there for L4D.
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:
> > > [EMAIL PROTECTED] On Behalf Of Jake E
> > > Sent: Thursday, October 30, 2008 9:37 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Left 4 Dead dedicated servers
> > >
> > > Maybe Valve will do the honors.
> > >
> > > On Thu, Oct 30, 2008 at 7:51 PM, Tony Paloma <[EMAIL PROTECTED]
> > > >wrote:
> > >
> > > > If L4D uses more CPU than a TF2 server and holds substantially less
> > > > players,
> > > > then hopefully somebody has a ton of cash to blow on tons of servers
> or
> > > > there are going to be lots of people unable to play (especially right
> > > after
> > > > release).
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
> > > > Sent: Thursday, October 30, 2008 12:59 PM
> > > > To: Half-Life dedicated Win32 server mailing list;
> > > > [EMAIL PROTECTED]
> > > > Subject: [hlds] Left 4 Dead dedicated servers
> > > >
> > > > We'll be releasing the Left 4 Dead dedicated server files prior to
> the
> > > Left
> > > > 4 Dead demo being released. More details will be sent to the mailing
> > > lists
> > > > when we have them.
> > > >
> > > > There are two things to keep in mind regarding running a Left 4 Dead
> > > > server:
> > > >
> > > > 1) The CPU load for the Left 4 Dead server will be higher than you're
> > > used
> > > > to for games like TF2. Left 4 Dead has a bunch of A.I. for the
> zombies,
> > > > etc., that games like TF2 don't have.
> > > >
> > > > 2) Left 4 Dead uses a new matchmaking system we're developing. We'll
> be
> > > > working with the server admin community to make sure the new system
> > > > operates
> > > > as smoothly as possible. More details on this later.
> > > >
> > > > -Eric
> > > >
> > > >
> > > > _______________________________________________
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> > > > please visit:
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> > > >
> > > >
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> > > >
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> > >
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