It's set by the lobby leader before a dedicated server is automagically
selected to start the game.

On Thu, Nov 6, 2008 at 5:04 PM, James McKenna <[EMAIL PROTECTED]> wrote:

> I'm still confused about setting difficulty... how is it done? I read this,
> but I was confused.
>
> On Thu, Nov 6, 2008 at 11:50 AM, Chris Brunelle <[EMAIL PROTECTED]
> >wrote:
>
> > Actually the difficulty level may be selected during the match making
> > process?  I haven't tested the client out yet, so I'm not sure.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Brunelle
> > Sent: Thursday, November 06, 2008 12:48 PM
> > To: 'Half-Life dedicated Win32 server mailing list'
> > Subject: Re: [hlds] Left 4 Dead dedicated servers
> >
> > From the cvarlist.
> >
> > z_difficulty  : 0        : , "sv", "rep"    : Difficulty of the current
> > game
> > (Easy, Normal, Hard, Impossible)
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of alexhard
> > Sent: Thursday, November 06, 2008 12:44 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Left 4 Dead dedicated servers
> >
> > Any idea as to how to set the difficulty level?
> >
> > On Thu, Nov 6, 2008 at 8:34 PM, Chris Brunelle <[EMAIL PROTECTED]>
> > wrote:
> > > My server is working.  Players can connect directly and no issues so
> far
> > > with the game hanging/locking up.
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Wolfie -
> > > Cybernetic
> > > Sent: Thursday, November 06, 2008 12:18 PM
> > > To: 'Half-Life dedicated Win32 server mailing list'
> > > Subject: Re: [hlds] Left 4 Dead dedicated servers
> > >
> > > We were just playing with the same variables after seeing an error in
> the
> > > console on the client while trying to connect.
> > >
> > > The good news is you are right, you are in the server with 3 survivor
> > bots,
> > > the bad news for me seems to be that as soon as you move the game bugs
> > and
> > > locks your character.
> > >
> > > HLSW works as well as connect ip:port in console. FYI
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
> > > Sent: 06 November 2008 19:00
> > > To: Frank Hotte; Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Left 4 Dead dedicated servers
> > >
> > > *sv_allow_lobby_connect_only 0* ftw =)
> > >
> > > Can connect directly!
> > > _______________________________________________
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> > >
> > >
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