L4D demo is crash after few minutes. Both processes.
Anyone have this? i think this happends in sound buffer overflow.. sound is
looping one of time-freeze. Audigy2 val, modifed sound driver with eax and
unlocked xp features.
Vista 64. core quad, 6gb mem, 3870 ati 512mb latest farcry2 fix2,

2008/11/7 alexhard <[EMAIL PROTECTED]>

> After the last update, and with non-lobby connections allowed, I keep
> getting people that try to connect when the server is full, about one
> every 10 seconds or so. I assume this is the matchmaking system
> because they are all different IPs. Anyone else experiencing this?
>
> On Thu, Nov 6, 2008 at 11:06 PM, Brian D'Arcy <[EMAIL PROTECTED]> wrote:
> > It's set by the lobby leader before a dedicated server is automagically
> > selected to start the game.
> >
> > On Thu, Nov 6, 2008 at 5:04 PM, James McKenna <[EMAIL PROTECTED]>
> wrote:
> >
> >> I'm still confused about setting difficulty... how is it done? I read
> this,
> >> but I was confused.
> >>
> >> On Thu, Nov 6, 2008 at 11:50 AM, Chris Brunelle <[EMAIL PROTECTED]
> >> >wrote:
> >>
> >> > Actually the difficulty level may be selected during the match making
> >> > process?  I haven't tested the client out yet, so I'm not sure.
> >> >
> >> > -----Original Message-----
> >> > From: [EMAIL PROTECTED]
> >> > [mailto:[EMAIL PROTECTED] On Behalf Of Chris
> Brunelle
> >> > Sent: Thursday, November 06, 2008 12:48 PM
> >> > To: 'Half-Life dedicated Win32 server mailing list'
> >> > Subject: Re: [hlds] Left 4 Dead dedicated servers
> >> >
> >> > From the cvarlist.
> >> >
> >> > z_difficulty  : 0        : , "sv", "rep"    : Difficulty of the
> current
> >> > game
> >> > (Easy, Normal, Hard, Impossible)
> >> >
> >> >
> >> > -----Original Message-----
> >> > From: [EMAIL PROTECTED]
> >> > [mailto:[EMAIL PROTECTED] On Behalf Of alexhard
> >> > Sent: Thursday, November 06, 2008 12:44 PM
> >> > To: Half-Life dedicated Win32 server mailing list
> >> > Subject: Re: [hlds] Left 4 Dead dedicated servers
> >> >
> >> > Any idea as to how to set the difficulty level?
> >> >
> >> > On Thu, Nov 6, 2008 at 8:34 PM, Chris Brunelle <[EMAIL PROTECTED]>
> >> > wrote:
> >> > > My server is working.  Players can connect directly and no issues so
> >> far
> >> > > with the game hanging/locking up.
> >> > >
> >> > >
> >> > >
> >> > > -----Original Message-----
> >> > > From: [EMAIL PROTECTED]
> >> > > [mailto:[EMAIL PROTECTED] On Behalf Of Wolfie -
> >> > > Cybernetic
> >> > > Sent: Thursday, November 06, 2008 12:18 PM
> >> > > To: 'Half-Life dedicated Win32 server mailing list'
> >> > > Subject: Re: [hlds] Left 4 Dead dedicated servers
> >> > >
> >> > > We were just playing with the same variables after seeing an error
> in
> >> the
> >> > > console on the client while trying to connect.
> >> > >
> >> > > The good news is you are right, you are in the server with 3
> survivor
> >> > bots,
> >> > > the bad news for me seems to be that as soon as you move the game
> bugs
> >> > and
> >> > > locks your character.
> >> > >
> >> > > HLSW works as well as connect ip:port in console. FYI
> >> > >
> >> > > -----Original Message-----
> >> > > From: [EMAIL PROTECTED]
> >> > > [mailto:[EMAIL PROTECTED] On Behalf Of Brian
> D'Arcy
> >> > > Sent: 06 November 2008 19:00
> >> > > To: Frank Hotte; Half-Life dedicated Win32 server mailing list
> >> > > Subject: Re: [hlds] Left 4 Dead dedicated servers
> >> > >
> >> > > *sv_allow_lobby_connect_only 0* ftw =)
> >> > >
> >> > > Can connect directly!
> >> > > _______________________________________________
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> >> > >
> >> > >
> >> > >
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