yes... i've seen this on my testbox (win32) though I havn't commited to my 
server yet till some of the key bugs have been worked out.




________________________________
From: Alec Sanger <[EMAIL PROTECTED]>
To: [email protected]
Sent: Friday, November 7, 2008 8:44:34 AM
Subject: Re: [hlds] Left 4 Dead dedicated servers


Is anyone having strange pings? Here is a section of my ping graph...

http://i34.tinypic.com/2h3d4pg.jpg

starts around 15 and crawls up to ~110 then drops back to ~15. Cycles take 
approximately 7 seconds.
> Date: Fri, 7 Nov 2008 12:09:48 +0000> From: [EMAIL PROTECTED]> To: 
> [email protected]> Subject: Re: [hlds] Left 4 Dead dedicated 
> servers> > Yup, I get this too> > Vista 64, Q6600, 4gb ram, 4870x2, xfi 
> prelude, same drivers.> > Andrey Titov wrote:> > L4D demo is crash after few 
> minutes. Both processes.> > Anyone have this? i think this happends in sound 
> buffer overflow.. sound is> > looping one of time-freeze. Audigy2 val, 
> modifed sound driver with eax and> > unlocked xp features.> > Vista 64. core 
> quad, 6gb mem, 3870 ati 512mb latest farcry2 fix2,> >> > 2008/11/7 alexhard 
> <[EMAIL PROTECTED]>> >> > > >> After the last update, and with non-lobby 
> connections allowed, I keep> >> getting people that try to connect when the 
> server is full, about one> >> every 10 seconds or so. I assume this is the 
> matchmaking system> >> because they are all different IPs. Anyone else 
> experiencing this?> >>> >> On Thu, Nov 6, 2008 at 11:06 PM, Brian D'Arcy
 <[EMAIL PROTECTED]> wrote:> >> > >>> It's set by the lobby leader before a 
dedicated server is automagically> >>> selected to start the game.> >>>> >>> On 
Thu, Nov 6, 2008 at 5:04 PM, James McKenna <[EMAIL PROTECTED]>> >>> > >> 
wrote:> >> > >>>> I'm still confused about setting difficulty... how is it 
done? I read> >>>> > >> this,> >> > >>>> but I was confused.> >>>>> >>>> On 
Thu, Nov 6, 2008 at 11:50 AM, Chris Brunelle <[EMAIL PROTECTED]> >>>> > >>>>> 
wrote:> >>>>> > >>>>> Actually the difficulty level may be selected during the 
match making> >>>>> process? I haven't tested the client out yet, so I'm not 
sure.> >>>>>> >>>>> -----Original Message-----> >>>>> From: [EMAIL PROTECTED]> 
>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Chris> >>>>> > >> Brunelle> >> > 
>>>>> Sent: Thursday, November 06, 2008 12:48 PM> >>>>> To: 'Half-Life 
dedicated Win32 server mailing list'> >>>>> Subject: Re: [hlds] Left 4 Dead 
dedicated
 servers> >>>>>> >>>>> From the cvarlist.> >>>>>> >>>>> z_difficulty : 0 : , 
"sv", "rep" : Difficulty of the> >>>>> > >> current> >> > >>>>> game> >>>>> 
(Easy, Normal, Hard, Impossible)> >>>>>> >>>>>> >>>>> -----Original 
Message-----> >>>>> From: [EMAIL PROTECTED]> >>>>> [mailto:[EMAIL PROTECTED] On 
Behalf Of alexhard> >>>>> Sent: Thursday, November 06, 2008 12:44 PM> >>>>> To: 
Half-Life dedicated Win32 server mailing list> >>>>> Subject: Re: [hlds] Left 4 
Dead dedicated servers> >>>>>> >>>>> Any idea as to how to set the difficulty 
level?> >>>>>> >>>>> On Thu, Nov 6, 2008 at 8:34 PM, Chris Brunelle <[EMAIL 
PROTECTED]>> >>>>> wrote:> >>>>> > >>>>>> My server is working. Players can 
connect directly and no issues so> >>>>>> > >>>> far> >>>> > >>>>>> with the 
game hanging/locking up.> >>>>>>> >>>>>>> >>>>>>> >>>>>> -----Original 
Message-----> >>>>>> From: [EMAIL PROTECTED]> >>>>>>
 [mailto:[EMAIL PROTECTED] On Behalf Of Wolfie -> >>>>>> Cybernetic> >>>>>> 
Sent: Thursday, November 06, 2008 12:18 PM> >>>>>> To: 'Half-Life dedicated 
Win32 server mailing list'> >>>>>> Subject: Re: [hlds] Left 4 Dead dedicated 
servers> >>>>>>> >>>>>> We were just playing with the same variables after 
seeing an error> >>>>>> > >> in> >> > >>>> the> >>>> > >>>>>> console on the 
client while trying to connect.> >>>>>>> >>>>>> The good news is you are right, 
you are in the server with 3> >>>>>> > >> survivor> >> > >>>>> bots,> >>>>> > 
>>>>>> the bad news for me seems to be that as soon as you move the game> 
>>>>>> > >> bugs> >> > >>>>> and> >>>>> > >>>>>> locks your character.> >>>>>>> 
>>>>>> HLSW works as well as connect ip:port in console. FYI> >>>>>>> >>>>>> 
-----Original Message-----> >>>>>> From: [EMAIL PROTECTED]> >>>>>> 
[mailto:[EMAIL PROTECTED] On Behalf Of Brian> >>>>>> > >> D'Arcy> >> >
 >>>>>> Sent: 06 November 2008 19:00> >>>>>> To: Frank Hotte; Half-Life 
 >>>>>> dedicated Win32 server mailing list> >>>>>> Subject: Re: [hlds] Left 4 
 >>>>>> Dead dedicated servers> >>>>>>> >>>>>> *sv_allow_lobby_connect_only 0* 
 >>>>>> ftw =)> >>>>>>> >>>>>> Can connect directly!> >>>>>> 
 >>>>>> _______________________________________________> >>>>>> To unsubscribe, 
 >>>>>> edit your list preferences, or view the list> >>>>>> > >> archives,> >> 
 >>>>>> > >>>>>> please visit:> >>>>>> 
 >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds> >>>>>>> >>>>>>> 
 >>>>>> >>>>>>> >>>>>> _______________________________________________> >>>>>> 
 >>>>>> To unsubscribe, edit your list preferences, or view the list> >>>>>> > 
 >>>>>> >> archives,> >> > >>>>>> please visit:> >>>>>> 
 >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds> >>>>>>> >>>>>>> 
 >>>>>> >>>>>> _______________________________________________> >>>>>> To 
 >>>>>> unsubscribe, edit your list preferences, or view the list> >>>>>> > >> 
 >>>>>> archives,> >> > >>>>> please visit:> >>>>> > >>>>>>
 http://list.valvesoftware.com/mailman/listinfo/hlds> >>>>>>> >>>>>> > >>>>> 
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your list preferences, or view the list archives,> >>>>> please visit:> >>>>> 
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http://list.valvesoftware.com/mailman/listinfo/hlds> >>>>>
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 >>>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds> >> > 
 >>>> > >>> __________ Information from ESET NOD32 Antivirus, version of virus 
 >>>> > >>> signature database 3593 (20081107) __________> >> > The message was 
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