Anyone with this update get people from lobbies to connect to their servers yet? (win32) I haven't seen a single join from the matchmaking yet on the new version.
On Thu, Nov 6, 2008 at 10:08 PM, Jason Ruymen <[EMAIL PROTECTED]>wrote: > The Left 4 Dead Demo has been updated. Please run hldsupdatetool to > receive it. The specific changes include: > > - Fixed several issues with matchmaking and password protected servers > - Tuned matchmaking to provide better search results > - Fixed bug where servers could stay reserved by matchmaking forever > - Performance optimizations and fixes to networking layer > - Fixed issue where game could cause Steam executable to use too much CPU > - Fixed music resetting when changing video settings > - Fixed some issues with not being able to chat and/or connect to other > users > > In addition to those, we've also added some early features to help enable > "private" servers. There are two ways to enable this: > > Set a sv_search_key to a unique string on the server > Do the same on each client that will want to connect > Start a map on the server > Searches for games should be restricted to only finding servers with that > search key > > Or > > Set sv_allow_lobby_connect_only 0 > Set sv_password to a non-empty string > Start a map on the server > Tell the client the IP address of the server > Client uses console to "connect <ip>" just like the good old days > Should result in password prompt during connect to server > > These features are still a work in progress. > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

