They said that the sv_steamgroup_exclusive is not functioning yet. On Sat, 2008-11-15 at 03:41 +0000, Kitteny Berk wrote: > Also seems that sv_steamgroup_exclusive 1 doesn't work at all, the 2 > servers I tried removing the password on filled immediately. > > sv_password "" seems to be buggered too (though it could be > openserverbrowser related), my remaining passworded server will let me > connect from the server browser, puts me into a lobby that lasts about 3 > seconds, loads a map and crashes my client. > > Andrew Armstrong wrote: > > Just another quick (bug?) report, if you click 'Create Lobby' from the 'Play > > on Steam Group Server' screen, it goes to a find lobby screen instead of one > > with the 'create lobby' button. > > > > - Andrew > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson > > Sent: Saturday, 15 November 2008 12:54 PM > > To: [email protected]; [EMAIL PROTECTED] > > Subject: [hlds] Steam community group features > > > > Ok, we're getting ready to ship the first round of the group features we've > > been working on this week. > > > > There is a new cvar called sv_steamgroup, which takes the Steam group number > > (which is now visible on the group's administrative page). The server will > > still be part of matchmaking, but users that are in that group will be able > > to browse directly to it from the main menu. Also, if this value is set, > > there will be a button near the message of the day that allows users to go > > directly to that group's page. This allows them to join that group if they > > like, and then be able to browse back to it in the future. > > > > There is another convar in there called sv_steamgroup_exclusive, which isn't > > completely implemented yet. The goal if it will be to make a server only > > joinable by users within that group, but there are some edge cases where > > matchmaking could still potentially put users on there. People are welcome > > to play around with it for now, and we should have it fully implemented in > > the next few days or so. > > > > Hopefully this addresses some of the concerns server admins have brought up. > > > > Erik > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds
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