Im running 3 l4d demos for now and all 3 show, as for connecting to one of them 
thats another story.

You get the 'no servers found' message.


________________________________
From: bl4nk <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Friday, November 14, 2008 11:49:32 PM
Subject: Re: [hlds] Steam community group features

It somewhat works for me. I currently have 6 L4D servers running, and it 
will take a few seconds before it displays one. I've never seen it 
display more than one (despite 2 or 3 being empty) at a time. It will 
display all of the servers eventually over time, but never more than one.

Fudgstu wrote:
> I've set the sv_steamgroup "xxxx", but don't have the
> sv_steamgroup_exclusive in the config.  The steamgroup comes up, but it then
> goes to searching for the steamgroup and can't find any servers.  I did have
> it actually find and was able to get to the lobby, but then it kept
> searching for the dedicated server, while in lobby.  I was unable to
> actually connect to the server.  I do like this feature of having
> sv_steamgroup for our community.
>
>
> On Fri, Nov 14, 2008 at 10:45 PM, Andrew Armstrong <[EMAIL PROTECTED]>wrote:
>
>  
>> Are you aware of any problems with this group feature not working right?
>>
>> I just tried to look again for servers in a group I am in.
>>
>> Someone else reported the same problem: If I waited 30 seconds or so at the
>> main menu, I eventually see servers scrolling by for 'Steam group servers',
>> but this takes a while, as they do not appear immediately like friends
>> playing on servers does.
>>
>> However when I click on them to go to the 'find games' screen, there are
>> never any results for games to join, Ive tried waiting at this screen for
>> several minutes too.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson
>> Sent: Saturday, 15 November 2008 3:33 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Cc: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Steam community group features
>>
>> It will work in most cases, just not all yet. We'd like people to test
>> it though.
>>
>>
>>
>>
>> On Nov 14, 2008, at 7:51 PM, "Kitteny Berk" <[EMAIL PROTECTED]> wrote:
>>
>>    
>>> They said it's not completely implemented, which to me reads like test
>>> it, it might explode something amusingly.
>>>
>>> Was mostly just mentioning it doesn't work, and given the password
>>> doesn't appear to work quite right, We could be stuck without private
>>> servers, which is A Bad ThingT
>>>
>>> msleeper wrote:
>>>      
>>>> They said that the sv_steamgroup_exclusive is not functioning yet.
>>>>
>>>> On Sat, 2008-11-15 at 03:41 +0000, Kitteny Berk wrote:
>>>>
>>>>        
>>>>> Also seems that sv_steamgroup_exclusive 1 doesn't work at all, the 2
>>>>> servers I tried removing the password on filled immediately.
>>>>>
>>>>> sv_password "" seems to be buggered too (though it could be
>>>>> openserverbrowser related),  my remaining passworded server will
>>>>> let me
>>>>> connect from the server browser, puts me into a lobby that lasts
>>>>> about 3
>>>>> seconds,  loads a map and crashes my client.
>>>>>
>>>>> Andrew Armstrong wrote:
>>>>>
>>>>>          
>>>>>> Just another quick (bug?) report, if you click 'Create Lobby'
>>>>>> from the 'Play
>>>>>> on Steam Group Server' screen, it goes to a find lobby screen
>>>>>> instead of one
>>>>>> with the 'create lobby' button.
>>>>>>
>>>>>> - Andrew
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [EMAIL PROTECTED]
>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Erik
>>>>>> Johnson
>>>>>> Sent: Saturday, 15 November 2008 12:54 PM
>>>>>> To: [email protected]; [EMAIL PROTECTED]
>>>>>> Subject: [hlds] Steam community group features
>>>>>>
>>>>>> Ok, we're getting ready to ship the first round of the group
>>>>>> features we've
>>>>>> been working on this week.
>>>>>>
>>>>>> There is a new cvar called sv_steamgroup, which takes the Steam
>>>>>> group number
>>>>>> (which is now visible on the group's administrative page). The
>>>>>> server will
>>>>>> still be part of matchmaking, but users that are in that group
>>>>>> will be able
>>>>>> to browse directly to it from the main menu. Also, if this value
>>>>>> is set,
>>>>>> there will be a button near the message of the day that allows
>>>>>> users to go
>>>>>> directly to that group's page. This allows them to join that
>>>>>> group if they
>>>>>> like, and then be able to browse back to it in the future.
>>>>>>
>>>>>> There is another convar in there called sv_steamgroup_exclusive,
>>>>>> which isn't
>>>>>> completely implemented yet. The goal if it will be to make a
>>>>>> server only
>>>>>> joinable by users within that group, but there are some edge
>>>>>> cases where
>>>>>> matchmaking could still potentially put users on there.  People
>>>>>> are welcome
>>>>>> to play around with it for now, and we should have it fully
>>>>>> implemented in
>>>>>> the next few days or so.
>>>>>>
>>>>>> Hopefully this addresses some of the concerns server admins have
>>>>>> brought up.
>>>>>>
>>>>>> Erik
>>>>>> _______________________________________________
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>>>>>> please visit:
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>>>>>>
>>>>>>
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>>>>>>
>>>>>>
>>>>>>
>>>>>>            
>>>>> _______________________________________________
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>>>>>
>>>>>          
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>>>>
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>>    
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>  


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