I've set the sv_steamgroup "xxxx", but don't have the
sv_steamgroup_exclusive in the config.  The steamgroup comes up, but it then
goes to searching for the steamgroup and can't find any servers.  I did have
it actually find and was able to get to the lobby, but then it kept
searching for the dedicated server, while in lobby.  I was unable to
actually connect to the server.  I do like this feature of having
sv_steamgroup for our community.


On Fri, Nov 14, 2008 at 10:45 PM, Andrew Armstrong <[EMAIL PROTECTED]>wrote:

> Are you aware of any problems with this group feature not working right?
>
> I just tried to look again for servers in a group I am in.
>
> Someone else reported the same problem: If I waited 30 seconds or so at the
> main menu, I eventually see servers scrolling by for 'Steam group servers',
> but this takes a while, as they do not appear immediately like friends
> playing on servers does.
>
> However when I click on them to go to the 'find games' screen, there are
> never any results for games to join, Ive tried waiting at this screen for
> several minutes too.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson
> Sent: Saturday, 15 November 2008 3:33 PM
> To: Half-Life dedicated Win32 server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Steam community group features
>
> It will work in most cases, just not all yet. We'd like people to test
> it though.
>
>
>
>
> On Nov 14, 2008, at 7:51 PM, "Kitteny Berk" <[EMAIL PROTECTED]> wrote:
>
> > They said it's not completely implemented, which to me reads like test
> > it, it might explode something amusingly.
> >
> > Was mostly just mentioning it doesn't work, and given the password
> > doesn't appear to work quite right, We could be stuck without private
> > servers, which is A Bad ThingT
> >
> > msleeper wrote:
> >> They said that the sv_steamgroup_exclusive is not functioning yet.
> >>
> >> On Sat, 2008-11-15 at 03:41 +0000, Kitteny Berk wrote:
> >>
> >>> Also seems that sv_steamgroup_exclusive 1 doesn't work at all, the 2
> >>> servers I tried removing the password on filled immediately.
> >>>
> >>> sv_password "" seems to be buggered too (though it could be
> >>> openserverbrowser related),  my remaining passworded server will
> >>> let me
> >>> connect from the server browser, puts me into a lobby that lasts
> >>> about 3
> >>> seconds,  loads a map and crashes my client.
> >>>
> >>> Andrew Armstrong wrote:
> >>>
> >>>> Just another quick (bug?) report, if you click 'Create Lobby'
> >>>> from the 'Play
> >>>> on Steam Group Server' screen, it goes to a find lobby screen
> >>>> instead of one
> >>>> with the 'create lobby' button.
> >>>>
> >>>> - Andrew
> >>>>
> >>>> -----Original Message-----
> >>>> From: [EMAIL PROTECTED]
> >>>> [mailto:[EMAIL PROTECTED] On Behalf Of Erik
> >>>> Johnson
> >>>> Sent: Saturday, 15 November 2008 12:54 PM
> >>>> To: [email protected]; [EMAIL PROTECTED]
> >>>> Subject: [hlds] Steam community group features
> >>>>
> >>>> Ok, we're getting ready to ship the first round of the group
> >>>> features we've
> >>>> been working on this week.
> >>>>
> >>>> There is a new cvar called sv_steamgroup, which takes the Steam
> >>>> group number
> >>>> (which is now visible on the group's administrative page). The
> >>>> server will
> >>>> still be part of matchmaking, but users that are in that group
> >>>> will be able
> >>>> to browse directly to it from the main menu. Also, if this value
> >>>> is set,
> >>>> there will be a button near the message of the day that allows
> >>>> users to go
> >>>> directly to that group's page. This allows them to join that
> >>>> group if they
> >>>> like, and then be able to browse back to it in the future.
> >>>>
> >>>> There is another convar in there called sv_steamgroup_exclusive,
> >>>> which isn't
> >>>> completely implemented yet. The goal if it will be to make a
> >>>> server only
> >>>> joinable by users within that group, but there are some edge
> >>>> cases where
> >>>> matchmaking could still potentially put users on there.  People
> >>>> are welcome
> >>>> to play around with it for now, and we should have it fully
> >>>> implemented in
> >>>> the next few days or so.
> >>>>
> >>>> Hopefully this addresses some of the concerns server admins have
> >>>> brought up.
> >>>>
> >>>> Erik
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>
> >>>> _______________________________________________
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> >>>> archives, please visit:
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> >>>>
> >>>>
> >>>>
> >>> _______________________________________________
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> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>
> >>
> >> _______________________________________________
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> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >
> >
> > _______________________________________________
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