They said it's not completely implemented, which to me reads like test 
it, it might explode something amusingly.

Was mostly just mentioning it doesn't work, and given the password 
doesn't appear to work quite right, We could be stuck without private 
servers, which is A Bad Thing™

msleeper wrote:
> They said that the sv_steamgroup_exclusive is not functioning yet.
>
> On Sat, 2008-11-15 at 03:41 +0000, Kitteny Berk wrote:
>   
>> Also seems that sv_steamgroup_exclusive 1 doesn't work at all, the 2 
>> servers I tried removing the password on filled immediately.
>>
>> sv_password "" seems to be buggered too (though it could be 
>> openserverbrowser related),  my remaining passworded server will let me 
>> connect from the server browser, puts me into a lobby that lasts about 3 
>> seconds,  loads a map and crashes my client.
>>
>> Andrew Armstrong wrote:
>>     
>>> Just another quick (bug?) report, if you click 'Create Lobby' from the 'Play
>>> on Steam Group Server' screen, it goes to a find lobby screen instead of one
>>> with the 'create lobby' button.
>>>
>>> - Andrew
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson
>>> Sent: Saturday, 15 November 2008 12:54 PM
>>> To: [email protected]; [EMAIL PROTECTED]
>>> Subject: [hlds] Steam community group features
>>>
>>> Ok, we're getting ready to ship the first round of the group features we've
>>> been working on this week.
>>>
>>> There is a new cvar called sv_steamgroup, which takes the Steam group number
>>> (which is now visible on the group's administrative page). The server will
>>> still be part of matchmaking, but users that are in that group will be able
>>> to browse directly to it from the main menu. Also, if this value is set,
>>> there will be a button near the message of the day that allows users to go
>>> directly to that group's page. This allows them to join that group if they
>>> like, and then be able to browse back to it in the future.
>>>
>>> There is another convar in there called sv_steamgroup_exclusive, which isn't
>>> completely implemented yet. The goal if it will be to make a server only
>>> joinable by users within that group, but there are some edge cases where
>>> matchmaking could still potentially put users on there.  People are welcome
>>> to play around with it for now, and we should have it fully implemented in
>>> the next few days or so.
>>>
>>> Hopefully this addresses some of the concerns server admins have brought up.
>>>
>>> Erik
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>>>
>>>
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>>>   
>>>       
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>
>
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