It's too bad Daitengu let serverwiki.org die ... that was a good place to document anything game server related. Anyone got his phone number and care enough to give him a call? :P I tried sending him an e-mail awhile back but never got a response....
mauirixxx -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Kellaway Sent: Tuesday, November 25, 2008 2:44 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] How about some server instructions and server.cfg files? Srcds.com doesn't really go beyond getting the game installed, which is the easiest part (one command-line command, one shell script and a five minute coffee break). I think what people would like to see is a more complete set of documentation on configuring map cycles and MOTDs, the peculiarities of each game, workarounds for any bugs that pop up, etc. It seems there are a lot of "how do I configure x" questions on this list, and they're mostly referring to cvars or files that would be very easy to change if people just knew they existed or how to get at them. -Dave steve grout wrote: > i find srcds.com is all that's needed :) > > David Kellaway wrote: > >> I have some unfinished rough documentation I wrote for myself a while >> back. Would anyone be interested if I were to transfer that into a >> wiki format as a general resource for server stuff? >> >> -Dave >> >> ccfan4326 wrote: >> >>> All I'm saying is it would be nice to have some decent documentation, >>> what's so wrong about that? I'm not trying to whine about it. I can >>> get a server up and running just fine, but some better documentation >>> would make it a lot easier. >>> >>> On Tue, Nov 25, 2008 at 2:54 AM, Olly <[EMAIL PROTECTED]> wrote: >>> >>> >>>> They don't make it a pain.. If you don't know how to setup servers, >>>> then >>>> maybe you shouldn't be doing so. There are 1000's of other servers >>>> that are >>>> up and working fine without posting a whine thread. >>>> >>>> 2008/11/25 ccfan4326 <[EMAIL PROTECTED]> >>>> >>>> >>>> >>>>> What I meant is that those who rent and host L4D servers are helping >>>>> to support the game. I guess it's not as significant as with >>>>> CSS/TF2/etc, but yeah. It's not just Valve either. Why developers tend >>>>> to make it a pain for server admins to setup a server for MP-centric >>>>> games I do not know. >>>>> >>>>> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

