It's too bad Daitengu let serverwiki.org die ... that was a good place
to document anything game server related. Anyone got his phone number
and care enough to give him a call? :P I tried sending him an e-mail
awhile back but never got a response....

mauirixxx
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Kellaway
Sent: Tuesday, November 25, 2008 2:44 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] How about some server instructions and server.cfg
files?

Srcds.com doesn't really go beyond getting the game installed, which is 
the easiest part (one command-line command, one shell script and a five 
minute coffee break). I think what people would like to see is a more 
complete set of documentation on configuring map cycles and MOTDs, the 
peculiarities of each game, workarounds for any bugs that pop up, etc.

It seems there are a lot of "how do I configure x" questions on this 
list, and they're mostly referring to cvars or files that would be very 
easy to change if people just knew they existed or how to get at them.

-Dave

steve grout wrote:
> i find srcds.com is all that's needed :)
>
> David Kellaway wrote:
>   
>> I have some unfinished rough documentation I wrote for myself a while

>> back. Would anyone be interested if I were to transfer that into a 
>> wiki format as a general resource for server stuff?
>>
>> -Dave
>>
>> ccfan4326 wrote:
>>     
>>> All I'm saying is it would be nice to have some decent
documentation,
>>> what's so wrong about that? I'm not trying to whine about it. I can
>>> get a server up and running just fine, but some better documentation
>>> would make it a lot easier.
>>>
>>> On Tue, Nov 25, 2008 at 2:54 AM, Olly <[EMAIL PROTECTED]> wrote:
>>>  
>>>       
>>>> They don't make it a pain.. If you don't know how to setup servers,

>>>> then
>>>> maybe you shouldn't be doing so. There are 1000's of other servers 
>>>> that are
>>>> up and working fine without posting a whine thread.
>>>>
>>>> 2008/11/25 ccfan4326 <[EMAIL PROTECTED]>
>>>>
>>>>    
>>>>         
>>>>> What I meant is that those who rent and host L4D servers are
helping
>>>>> to support the game. I guess it's not as significant as with
>>>>> CSS/TF2/etc, but yeah. It's not just Valve either. Why developers
tend
>>>>> to make it a pain for server admins to setup a server for
MP-centric
>>>>> games I do not know.
>>>>>
>>>>>           
>
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