On Tue, Nov 25, 2008 at 3:20 PM, Karl Weckstrom <[EMAIL PROTECTED]> wrote:

> I'm *not* supporting L4D until Valve gets their act together. I made the
> decision a day or two after release and numerous frustrating attempts to get
> it behaving the way I wanted.
>
> To say "If you can't figure it out, then you shouldn't be a server
> operator" doesn't carry *ANY* weight with me. That's simply a childish jab
> at best and an excuse for valve at worst.
>
> There is no substitute for proper documentation. <---Read that. Now read it
> again. Keep reading it until you understand what it means.
>
> Everyone on this list should be *EXPECTING* proper documentation for this
> product. Not begging for it or relying on the few people who managed to
> kinda-sorta figure it out. It's half-assed, and I expect better from Valve.
> I blindly believed that Valve would do right by server ops. I won't blindly
> believe that anymore.
>
> Call me a whiner. Call me an attention-craver. I don't care. I *will* voice
> my opinion if I feel strongly enough about it.
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] On Behalf Of Eric van Beesten
> Sent: Tuesday, November 25, 2008 9:02 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] How about some server instructions and server.cfg
> files?
>
> To be honnest, i think he is right. We don't whine, but instead we give
> feedback (some feedback is a little negative formulated.. but its
> feedback).
> I'm sure they all read the mailinglist (hi, guys!!!), but its sometimes
> annoying when you don't know a "roadmap". For example, all the feedback we
> have given.. when does it gets updated? And most important, does it get
> updated? Game is out for almost a week now and we still haven't got a
> update. We don't know when the update is coming.
>
> We indeed contribute to the success of the left4dead games. I'm sure that
> valve won't going to host lots of left4dead servers. Giving support to game
> buyers is a really important factor, but giving support to servermanagers
> (like update info/ roadmaps and maybe server.cfg instruction) is also a
> important factor!
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Olly
> Verzonden: dinsdag 25 november 2008 11:55
> Aan: Half-Life dedicated Win32 server mailing list
> Onderwerp: Re: [hlds] How about some server instructions and server.cfg
> files?
>
> They don't make it a pain.. If you don't know how to setup servers, then
> maybe you shouldn't be doing so. There are 1000's of other servers that are
> up and working fine without posting a whine thread.
>
> 2008/11/25 ccfan4326 <[EMAIL PROTECTED]>
>
> > What I meant is that those who rent and host L4D servers are helping
> > to support the game. I guess it's not as significant as with
> > CSS/TF2/etc, but yeah. It's not just Valve either. Why developers tend
> > to make it a pain for server admins to setup a server for MP-centric
> > games I do not know.
> >
> > On Mon, Nov 24, 2008 at 9:27 PM, Dr.Stinglock <[EMAIL PROTECTED]>
> > wrote:
> > > We are not paying them (valve) a cent to host servers.
> > >
> > > There is a once payment  for the client install though.
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of ccfan4326
> > > Sent: Tuesday, 25 November 2008 2:01 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] How about some server instructions and server.cfg
> > files?
> > >
> > > We're the ones paying them and paying for servers to support their
> > > game, is it too much to ask for some decent documentation?
> > >
> > > On Mon, Nov 24, 2008 at 7:57 PM, John Du Hart <[EMAIL PROTECTED]>
> > wrote:
> > >> Indeed. Everyone needs to stop whining about this.
> > >>
> > >> On Mon, Nov 24, 2008 at 8:28 PM, msleeper <[EMAIL PROTECTED]>
> > wrote:
> > >>
> > >>> I bet the Valve guys don't either.
> > >>>
> > >>> http://instantrimshot.com/
> > >>>
> > >>> On Mon, 2008-11-24 at 17:07 -0800, Midnight wrote:
> > >>> > I'd be happy to.  My consulting fees are $250/hr, 50% in advance.
>  I
> > >>> > don't work for free sorry.
> > >>> >
> > >>> >
> > >>> > gulfy wrote:
> > >>> > > Sounds like you're up to the challenge.
> > >>> > >
> > >>> > > On Mon, Nov 24, 2008 at 5:53 PM, Midnight <[EMAIL PROTECTED]>
> > wrote:
> > >>> > >
> > >>> > >
> > >>> > >> Like he said though, there is not a central consolidated and up
> to
> > >>> date
> > >>> > >> list of information about running L4D servers.  It shouldn't
> take
> > > more
> > >>> > >> than 30 minutes to put together and add to a wiki or forum page.
> > >>> > >> Leaving everyone to their own devices to scour mailing lists and
> > >>> forums
> > >>> > >> looking for answers is pretty unprofessional frankly.
> > >>> > >>
> > >>> > >>
> > >>> > >> Kevin Ottalini wrote:
> > >>> > >>
> > >>> > >>> There have been qute a few posts from valve on the linux email
> > list
> > >>> > >>>
> > >>> > >> (about
> > >>> > >>
> > >>> > >>> L4D), look there too.
> > >>> > >>>
> > >>> > >>>
> > >>> > >>>
> > >>> > >>
> > >>>
> > >
> >
> http://www.mail-archive.com/[EMAIL PROTECTED]/maillist.html
> > >>> > >>
> > >>> > >> _______________________________________________
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> > >>> > >> please visit:
> > >>> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>> > >>
> > >>> > >>
> > >>> > > _______________________________________________
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> > >>> please visit:
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> > >>> > >
> > >>> > >
> > >>> > _______________________________________________
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> > >>>
> > >>>
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> > >>>
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> > > please visit:
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> > >>
> > >
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> > >
> > >
> > >
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> > >
> >
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> >
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>
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welcome to the harsh real world. :)
Tyrael
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