They added this, is this confirmed?

On Thu, 2008-11-27 at 08:18 +0100, Ronny Schedel wrote:
> Seperate the group IDs with commas.
> 
> > So how would I add more than one steam group to a server, if i can? 
> > Because
> > we have a public and private group, and some of the private group members
> > aren't in the public group.
> >
> > On Wed, Nov 26, 2008 at 7:13 PM, msleeper <[EMAIL PROTECTED]> wrote:
> >
> >> Not really, no. You could put it in an autoexec.cfg if you want it to
> >> start at a certain difficulty, but people can still vote it away.
> >> Setting z_difficulty in the server.cfg does cause the mapchange problem
> >> since server.cfg is executed on every map load.
> >>
> >> If you let the Lobby System do the leg work (like you should, private or
> >> Group Exclusive servers included), there is no reason to set
> >> z_difficulty.
> >>
> >> On Wed, 2008-11-26 at 16:04 -0800, Essobie wrote:
> >> > This is probably all you need in a server.cfg for L4D. My guess is that
> >> the vast majority of people finding servers that either pay no attention 
> >> to
> >> what difficulty setting their Lobby is set to, or worse, start a game at 
> >> one
> >> difficulty and change to another difficulty on map change is the result 
> >> of
> >> people including z_difficulty in their server.cfg files.
> >> >
> >> > Obviously if you want to ruin the Versus mode of the game by changing
> >> this variable to something other than Normal, you'll need to include that
> >> difficulty somewhere. But other than that, is there any reason at all to
> >> include z_difficulty in a server.cfg?
> >> >
> >> > -----Original Message-----
> >> > From: [EMAIL PROTECTED] [mailto:
> >> [EMAIL PROTECTED] On Behalf Of 1nsane
> >> > Sent: Wednesday, November 26, 2008 5:22 PM
> >> > To: Half-Life dedicated Win32 server mailing list
> >> > Subject: Re: [hlds] L4D working server.cfg for Public server
> >> >
> >> > Here is the complete server.cfg that I am using for my server:
> >> >
> >> > hostname "name"
> >> > rcon_password "rconpass"
> >> > sv_steamgroup #
> >> >
> >> > It works just fine and is full most of the time.
> >> > _______________________________________________
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> >> >
> >> >
> >> >
> >> >
> >> >
> >> > _______________________________________________
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> >>
> >>
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> >>
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> 
> 
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