You can use the sv_steamgroup without the sv_steamgroup_exclusive. This
will make anyone who is in the steam group have it show up in the Play
On Steam Community game list, and on the middle bottom of the main menu.

I haven't tried using sv_steamgroup_exclusive without sv_steamgroup, but
I figure it probably won't work. Worst case scenario, nobody will be
able to join because a blank steamgroup is invalid.

As a side note, I think Valve changed the way exclusive works. With it
set, only members of the Steam group may connect - even after a player
has joined. I think it is truly exclusive to the Steam group now.

On Wed, 2008-11-26 at 15:24 -0800, Davin Buczek wrote:
> Concerning the steam group commands at the bottom, are the both necessary
> for the feature to work. I haven't been able to get it to work consistently
> (maybe 1 out of 10 server boots). Thanks for your help.
> 
> On Wed, Nov 26, 2008 at 2:59 PM, msleeper <[EMAIL PROTECTED]> wrote:
> 
> > autoexec.cfg - Executed only once when server is started. Good for
> > variables that should be set during startup, but changes will carry
> > over, IE sv_alltak
> > ----
> > // Hostname
> > hostname "F7Lans.com :: Left 4 Dead | Public Servers I"
> >
> > // Disallow Cheats:
> > sv_cheats "0"
> >
> > // Alltalk enabled
> > sv_alltalk "1"
> > ----
> >
> > server.cfg - Executed on map load, good for variables that should not
> > change.
> > ----
> > // RCON password
> > rcon_password "XXXXX"
> >
> > // Server password, if any.
> > sv_password ""
> >
> > // LAN server or Internet server
> > sv_lan "0"
> >
> > // Server region, 0 = East Coast
> > sv_region "0"
> >
> > // Disallow pausing
> > sv_pausable "0"
> >
> > // Enforces file consistency for critical files
> > sv_consistency "1"
> >
> > // Allow clients to upload custom content
> > // sv_allowupload "1" // Disabled in L4D
> >
> > // Allow clients to download files
> > // sv_allowdownload "1" // Disabled in L4D
> >
> > // URL for fastdownload
> > sv_downloadurl "http://fastdownload.f7lans.com/l4d";
> >
> > // Use whitelist for critical files
> > sv_pure "1"
> >
> > // Kick clients who have custom critical content
> > sv_pure_kick_clients "1"
> >
> > // Disable logging, saves memory on linux I hear.
> > sv_logecho "0"
> >
> > // Allow voice communication
> > sv_voiceenable "1"
> >
> > // Steam Group to associate
> > sv_steamgroup "XXXXX"
> >
> > // Allow only players from Steam Group
> > // sv_steamgroup_exclusive "1" // Disabled by default
> > ----
> >
> >
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